- Players: 2
A small 1v1 tactical arena map for Swords of Destiny. It features two levels, King difficulty, and a race to recruit three Wizards under specific movement constraints.
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Found: 492
A small 1v1 tactical arena map for Swords of Destiny. It features two levels, King difficulty, and a race to recruit three Wizards under specific movement constraints.
Small 1v1 tactical arena map for two players. It features two-level layouts, King difficulty, and specific rules regarding hero movement, wizard recruitment, and prohibited spells or buildings.
A medium-sized, two-level duel map for two players. Red plays evil factions while blue plays good factions, featuring specific home and strategic castles with certain artifacts removed.
Medium-sized map featuring a central lake and two paths between sandy strips. It includes specific movement restrictions near a gold chest and various bonuses for artifacts, quests, and resource control to encourage a war of attrition.
A two-player duel map designed for the Shadow of Death expansion. It features balanced gameplay where each player controls eight heroes.
An updated version of a custom map featuring bug fixes for early-game passages and adjusted resource distributions. The edit includes two new events occurring between days 30 and 40.
A medium-sized 1vs1 multiplayer map featuring two levels. The asymmetric design includes portal networks in the Dungeons and unique, non-shop Dwarf and Dragon artifact sets scattered across the terrain.
A two-player, extra-large single-player mission set in the fallen Shantiir Empire. This modded map features a large 216x216 scale and includes custom cutscenes requiring additional soundtrack files.
A medium-sized, single-player map featuring two levels and normal difficulty. Players lead a group of harpies through various encounters with multiple possible completion paths.
A duel tournament for Heroes of Might and Magic IV using the Equilibris 3.51 mod. The competition features a group stage and double elimination playoffs with specific map settings and gameplay rules.
A custom map and save file demonstrating strategies for defeating Necromancer players in the late game. The scenario focuses on managing large skeleton armies and using specific artifacts to counter high-damage spells.
A duel tournament for Heroes of Might and Magic IV: Equilibris 3.51. The competition features a group stage and playoffs using Master difficulty settings and random race selection.