A medium-sized multiplayer map for three players designed for game version 3.1. It features dragon utopias, relic artifacts, gold mines, and creature bonuses for low-level units.
Maps
Двухуровневая карта среднего размера экспертной сложности для двух игроков. Автор карты — Ларс.
A modified version of the Will and Reason map. Updates include portal changes, relocated Shackles of War, new border garrisons, and a fixed script for the main guard.
A modified version of the Divided Loyalty map designed for tournament play. It features random castles, 100% difficulty, and strategic placements of level 4 artifacts guarded by tier 6 monsters.
A large-scale underground map designed for five players, including four human-controlled sides. Set three hundred years after a major war, this normal difficulty map features a reborn Mesopotamia.
An official offline tournament map for Heroes IV Equilibris 3.51 TE. The objective is to assemble the largest possible army based on experience values within 29 days.
Snowstorm is a duel tournament map for HoMM IV ON. This version 2.1 update includes fixes for script errors affecting creature selection on medium and large map sizes.
A medium-sized multiplayer arena map designed for two players. This two-level map features a landscape shaped by volcanic activity, including underground caves and flooded surface areas.
A duel tournament map for Heroes of Might & Magic IV designed for Life vs Life combat. Players occupy fixed positions with color options available for the second player.
A single-player, XL-sized map designed for a 2 vs 1 multiplayer format. This two-level map allows players to use any town and is suitable for both beginners and experienced users.
An updated version of a custom map featuring the addition of a Dungeon and several minor structural changes.
Large single-player arena map for two players designed by Servatius Quintilius. The scenario features a civil war theme centered on the succession of King Nicholas.