TrollTit

TrollTit
Heroes II
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Downloads
139
File
TrollTit.mx2
Added

At a glance

Read from the map file
Players
2 2 human-playable
Teams
Free-for-all
Map size
Small — 36×36
Difficulty
Normal
Map language
English
  • Naval
Player slots 2
Colour Played by Faction Team
Blue Human or computer Any at random —
Red Human or computer —
Uploader
Brennan

The probability of killing a troll in one hit is 0 (the troll's winning condition), only if the difference between the titan's attack and the troll's defense is no more than 3 (40 = 30 * 1.33), meaning the hero's defense against the troll must be at least 7 more than the hero's attack against the titan. Here's how it works.
In this case, the troll will win when controlled by a human player. By retaliating against the titan's attacks and skipping its own turns. Or, if the titan skips its turns, the troll will attack it at the end of the round, receiving a retaliatory hit but immediately recovering.

The cart doesn't play a significant role here. If the difference between attack and defense is 3 or less, the troll will win anyway. If it's more, then over a large number of turns, as the troll attacks the titan, the titan will likely, at least once, deal damage greater than 40.
You can test this on my experimental map.

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