Dragon's eye

Dragon's eye Dragon's eye — underground
Heroes V Multiplayer
Download 97 KB
5.0 (1 rating)

This rating is for the whole topic — 2 maps.

Downloads
416
File
Dragon's eye.h5m
Added

At a glance

Read from the map file
Players
2 2 human-playable
Teams
Free-for-all
Map size
Small — 96×96 Two levels
Map language
Russian
Towns
4 1 neutral
  • Hero level cap: 40
Player slots 2
Colour Played by Faction Team
Player 1 Human or computer Any at random
Player 2 Human or computer Any at random
Author
LittleWing
Uploader
LittleWing

The map turned out to be very dynamic and versatile (for example, you can break through the shipyard's defenses and quickly rush the opponent through the Dungeon on day 121-131, or kite the opponent on the water, gradually exhausting his army and controlling resources). In the starting city, there are Guildhall level 3, creatures of levels 1-3, a magistrate, and a Stronghold. On the starting location, there is a Sphinx worth 25k gold/experience or Traveler's Boots. In the upper-left corner of the map, there is a Mentor. In the center of the map, on an island, is the main treasure. Underground, there is a mini-treasure, a shipyard, and 2 cities.
The map has 3 mini-quests, given in the Prophet's huts: 2 huts on the starting location, 1 in the center.
The following artifacts have been removed: clover, angel wings, boots of levitation, ring of speed, scrolls, magic wands.
The following spells have been removed: regeneration, antimagic, holy word, sorrow, unholy word, astral gate.
The following heroes have been removed: Crag, Wingael.
Map Scheme:

The arrows show the possible direction of movement.
G - Grail
11 - starting city of the first player
21 - starting city of the second player
12, 22 - secondary cities
p - one-way portal
mT - mini-treasure
T - main treasure

PvP version of the map:

Version of the map for playing against the bot:

upd: 19.10.19 - fixed a bug with the mini-quest

upd: 06.01.20
Happy Holidays!
I decided to release a small update for the map:
- shortened the path to the Ash: now it takes the same amount of time to get from the shipyard to the portal to the island with the Ash as it does to the opponent's island: 2 days.
- removed relic artifacts from the shipyard guards and in the central treasure (now relics are only with the seraphs guarding the Mentor, the artifact merchant, and in Utopia).
- removed underwater temples underground.
- the Capitol can now only be built in underground cities.

I made a version of the map for playing with the bot.
Since it is not interesting to play against the bot on equal terms - even on the "hero" difficulty level, the bot has little chance against a human, I decided to make a version of the map for playing with the bot.
- the bot initially has almost a fully built main castle and underground castle.
- quests on the starting location have been removed: no help in the form of elementals, no 25k experience.
- the guards have been slightly weakened compared to the PvP version

Forum Discussion

More from this topic

Similar maps