Heroes III
Unknown
At a glance
Read from the map file- Players
- 8 8 human-playable
- Teams
- 4 v 3 v 1
- Map size
- Extra Large — 144×144 Two levels
- Victory
- Defeat all enemies
- Difficulty
- Normal
- Game version
- The Shadow of Death
- Map language
- Russian
- Towns
- 41 1 neutral
Player slots 8
| Colour | Played by | Faction | Team |
|---|---|---|---|
| Red | Human or computer | Any at random | 1 |
| Blue | Human or computer | Any at random | 2 |
| Tan | Human or computer | Any at random | 2 |
| Green | Human or computer | Any at random | 2 |
| Orange | Human or computer | Any at random | 1 |
| Purple | Human or computer | Any at random | 1 |
| Teal | Human or computer | Any at random | 2 |
| Pink | Human or computer | Any at random | 3 |
- Author
- Soldat_SSSR
- Uploader
- Soldat_SSSR
The Place: Europe. The Time: 20th century. The partition of Poland was successful, but tensions between the Comintern and the Axis only increased. While no one wants to die for someone else's Danzig, the sudden outbreak of war puts an end to all disputes and forces both sides to take up arms. Will the Alliance be able to withstand the Wehrmacht's war machine?
Team 1 - Comintern: player 1 (red) - central army group, player 5 (orange) - southern army group, player 6 (purple) - northern army group.
Gameplay features: there are enough resources and cities in the western part, but many of them are inaccessible. It is necessary to prepare a counterattack from the rear before the enemy advances too far across the open territory, which is covered by weak garrisons.
Team 2 - Axis Powers: player 2 (blue) - Germany, player 3 (brown) - Romania, player 4 (green) - Hungary, player 7 (teal) - Finland.
Gameplay features: there are many cities that are well connected to each other, but there are not enough resources. It is necessary to launch a quick attack before the enemy has time to prepare a counterattack and gather all the troops together.
Team 3 - Allies: player 8 (pink) - Yugoslavia, Denmark, Norway. Unplayable, introduced to distract the AI.
From the