Slow

Spells
Slow
Verified Might & Magic VI Game data

Halves the walking speed and doubles the recovery rate of a single monster. Slow makes sure a monster will attack you half as often, and will have a harder time catching up to you if you choose to run. The duration of this spell is 3 minutes per point of skill in Light Magic.

This entry exists in only one language. Know this game? Help translate it. Spot a mistake or something missing? You can fix it — your change goes to a reviewer first.

Stats

School Light
Level 4
Spell Points Cost 35

Effects by mastery

Normal Moderate recovery rate
Expert Faster recovery rate
Master Fastest recovery rate
Comparison
Compare