Cure Insanity

Spells
Cure Insanity
Verified Might & Magic VI Game data

Cures insanity if you cast this spell in time. The greater the skill and rank in Mind Magic the longer the character could have been insane before the “point of no return” is reached. After that, the only way to remove the condition short of Divine Intervention is to visit a temple.

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Stats

School Mind
Level 9
Spell Points Cost 20

Effects by mastery

Normal Works if insane less than 3 minutes per point of skill
Expert Works if insane less than 1 hour per point of skill
Master Works if insane less than 1 day per point of skill
Comparison
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