Blackhorn
Heroes
Verified
Heroes of Olden Era
Game data
With frozen horns and burning wrath, he delves where others fear to tread.
Cost
-
2500 Gold
Stats
Starting Attack
3
Starting Defense
1
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might
Related objects
Class
Faction
Starting skill
Starting spell
Starting army
Specialization
Spellweaver
He deals +10% Damage with spells, plus another 1% for every 1 hero level(s). The Damage from the enemy hero’s spells is reduced by the same value.
Identity
Native Biome
Snow
More numbers
View Radius
6
Casts per Round
1
Start Level
1
After Alvar surfaced, underground excavations required special permission. Mardit defied this law, disgracing his clan, who were all forced to pay the price with their horns. His youngest daughter vanished, while his sons reacted in starkly different ways. The elder, then known as Mardit son of Mardit, renounced both his father’s name and the traditions that bound him. Fueled by anger, he mastered ice magic, forging horns of Black Ice and pursuing the truth behind his father’s quest — bearing his new name: Blackhorn.