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Shiva
Verified Heroes 5.5 (MMH55) Game manual

Specialization: Daughter of Light The hero starts with Light Magic and Father Sky grants the shaman new light magic and adventure spells spontaneously after levelups. Higher level spells can only be learned if the Hall of Trial/Walker's Hut is upgraded. The ability to gain new spells follows random patterns but is not based on chance (by lvl 30 you will have gained all Light Magic spells), if the Hall of Trial is upgraded very late the hero will catch up in spells.

Stats

Starting Attack 1
Starting Defense 0
Starting Spell Power 2
Starting Knowledge 2

Related objects

Class
Faction
Starting spell

What it does

Starting Skills Light Magic (Basic) Sorcery (Basic)
Starts with Arcane Ritual perk.
Comparison
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