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Specialization: Gremlin Master All Gremlins, Master Gremlins and Gremlin Saboteurs in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.

Stats

Starting Attack 2
Starting Defense 0
Starting Spell Power 1
Starting Knowledge 2
Skill wheel of the class: Enchanter

The wheel is for tablet and computer screens; on a phone it opens as a list.

Related objects

Class
Faction
Starting spell

What it does

Starting Skills Light Magic (Basic) Offence (Basic)
Starts with Basic Offense.
Comparison
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