Faun
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Stats
Related objects
Abilities
- Known Enemy You get to know your enemy in battle. Every successful attack performed by this troop against an enemy troop increases the chance of Critical Hit against this type of troop by 20%. If a Critical Hit is scored, the information on the troop is reset.
- Spirit of the Wood During forest battles, Morale is increased.
- Of the Light Fights on the side of the Light. The unit’s Morale falls if there are those of the Dark in the army.
- No Melee Penalty The creature inflicts the same damage in both Melee and Ranged Attacks.
- Sting of the Forest Performs a Ranged Attack, producing a magical projectile that strikes the target and lowers its Attack and Defense by 1, up to a maximum penalty to Attack and Defense -5.
- Nightmare A sleeping enemy experiences terrible visions, suffering 5-12 Magic damage and awakening in horror.
- Forest Magic Can heal and revive dead plants, restoring 10 Health per creature in the troop.
- Fatigue Puts to sleep an enemy troop of level 4 with a Leadership of max. 150% of the summoning unit's own Leadership. The effect lasts for 2 turns.