Necromancer
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An undead sorcerer who blasts foes and raises skeletons from the dead.
Cost
-
1000 Gold
Stats
Resistances
- 50% Poison
- 10% Magic
Abilities
- Cloud of Darkness A remote attack, in which the creature casts Curse on an enemy target and any surrounding troops.
- Plague Infects all nearby forces with a foul plague. This plague reduces the troop's Attack, Defense, and Health. Has no negative effect on the undead.
- Raise Undead Raises a number of undead allies from any vanquished troop. The number of creatures which rise from the dead cannot exceed the number of creatures in the fallen troop, and its total Leadership cannot exceed 60% of the summoning unit's own Leadership.
- Magic Lock Blocks all the special attacks and abilities of the target.
- Undead The living dead possess these properties: Poison Protection (Poison Resistance 50%) +50% Attack at night and underground. +1 Morale in cemeteries. Suffer 150% Damage from holy attacks. Immunity to Mind attacks and certain other spells.