Shaman
Creatures
Verified
King's Bounty
Game data
Stats
Level
4
Attack
24
Defense
32
Min damage
15
Max damage
18
Hit points
180
Speed
3
Initiative
5
Leadership Cost
200
Related objects
Faction
Abilities
- Greedy After killing an enemy unit, the troop receives a Morale boost of 10 until the end of the fight, anticipating the spoils of victory.
- Spirit Walker Increases resistance to Magic damage by 10%, and resistance to Astral damage by 15%. Available at Adrenaline level 1.
- Thirst for Glory The troop receives Adrenaline whenever an allied troop increases its own Adrenaline level.
- Adrenaline First Adrenaline level: Talent 'Fiery Shot' is guaranteed to detonate a bomb or a powder keg. Second Adrenaline level: +10% chance of Critical Hit Talent: 'Goblin Commander' Third Adrenaline level: +30% resistance to Fire damage Talent: 'Explosives'
- Totem of Death Shaman places a totem on the battlefield, which reduces the Speed of enemies and inflicts damage upon them at each turn. Range: 2 Health: 10 per creature in the troop Available at an Adrenaline level of 3. Decreases Adrenaline by 15.
- Totem of Life Shaman places a totem on the battlefield, which increases the Defense of allies and heals them at each turn. Range: 2 Health: 7 per creature in the troop Available at an Adrenaline level of 2. Decreases Adrenaline by 12.
- Dancing Axes Calls forth ghostly axes, causing 20-25 magic damage. 50% of the damage dealt is used to heal the shaman and any injured allies. For each level of Adrenaline, the shaman's healing increases by an additional 10% of the damage inflicted.
- Adrenaline Control At the beginning of battle, the unit receives +10. At the beginning of its turn, it may recharge all the Talents with the probability of (10*level of Adrenaline).
Identity
Race
Orc
What it does
Damage type
Physical
More numbers
Critical chance
10
Gold cost
600