Paladin
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Stats
Related objects
Abilities
- Armored 30% resistance to Physical damage. 10% resistance to Fire damage.
- True Believer The presence of the undead in the army does not lower the unit's morale. Unit is resistant to Necromancy.
- Holy Warrior Holy Warrior, blessed in the fight against evil, deals extra damage to the Undead and Demons. Resistant to the Magic Damage (+30% Resistance to Magic damage).
- Adaptable This troop finds it easy to adapt to new environmental conditions. Unit receives bonuses depending on how well the Army leader knows the terrain. Bonus to Attack and Defense: current terrain-specific bonuses (half accumulated familiarity, rounded normally)
- Mastery Every time the warrior receives damage, it can three times increase its base Defense by 30%. The bonus does not accrue when the troop is damaged by counter-attacks or the effects of spells.
- Prayer Heals and resurrects itself and adjacent allies of level 1-4, restoring 24 health per creature in the troop. Any nearby Demons or Undead suffer 14-16 Magic damage and flee the area in fear. Cannot resurrect destroyed units, plants or droids.
- Second Wind Gives another action to an allied troop of level 4 with total Leadership of up to 300% of the summoning unit's own Leadership and lets him do one more turn. Does not end the Paladin's turn. This skill has no effect on the Undead.