Archmage
Creatures
Verified
King's Bounty
Game data
Stats
Level
4
Attack
20
Defense
24
Hit points
90
Speed
2
Initiative
5
Leadership Cost
200
Related objects
Faction
Abilities
- Lightning Hits the target with lightning at any distance. Inflicts Magic Damage and has a chance of shocking the target.
- Magic Protection Gives the creature 50% Magic Resistance.
- Immune to Mind spells The creature is immune to mind spells and effects.
- Fighting Trance The Mage falls into a fighting trance for 2 turns. Attack as well as the probability of Shock and Critical Attack is increased by 100%, but Defense is decreased by 50%. So long as the trance holds, the Mage is not able to use any other abilities.
- Magic Shield Gives the target a magical defense for 3 turns, during which time the target will take only half of any damage suffered.
- Telekinesis Moves a friendly or enemy troop one cell in any direction, provided the target cell is free.
Identity
Race
Human
More numbers
Critical chance
7
Gold cost
900