Zombie
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Stats
Related objects
Abilities
- Of the Dark Fights on the side of the Dark. The unit’s Morale falls if there are those of the Light in the army.
- Necro Energy The creature is able to absorb the energy of death spilled on the battlefield. The absorbed Necro Energy heals damage inflicted on the undead and even rises the slain back to fight again on the battlefield.
- Pass Zombies offer up their remaining Action Points to an allied troop. If that troop has already moved, it receives a second turn.
- Run The troop receives an additional 2 Action Points. This does not end the troop's turn.
- Undead Undead creatures have the following properties: Poison Protection (50% resistance). Vulnerability to divine attacks of the Light (150% damage). Immunity to Mind spells and certain other spells. An Attack bonus of 50% at night and in dungeons. +1 Morale when fighting in cemeteries.