Slinger
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Stats
Related objects
Abilities
- No Melee Penalty The creature inflicts the same damage in both Melee and Ranged Attacks.
- Hardened 10% resistance to Cold. On snowy terrain, Defense is increased by 50%.
- Runic Knowledge The troop has its own supply of Magic Runes. The Attack Rune increases the damage dealt by the troop by 25% and the Defense Rune decreases the damage received by the troop by 15%. Each Rune is applied automatically once per turn, when inflicting or receiving damage.
- Shooter The primary attack is performed at range, whether it be firing, shooting, or throwing.
- Hail of Stones Attacks the enemy striking him and with a hail of stone, and damaging any troops nearby. Deals 1-3 damage to the target, and 50% to any neighboring troops.
- Accurate Well-aimed throws force the target to fumble their weapons. With a probability of 20%, their base ranged attack inflicts Weakness with a Critical Hit.