Marauder
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Stats
Related objects
Abilities
- Greedy After killing an enemy unit, the troop receives a Morale boost of 10 until the end of the fight, anticipating the spoils of victory.
- Robber The morale of humanoid troops (level 1 or 2) in the army is decreased by 1.
- Search The troop searches slain creatures he is standing on, finding gold.
- Swift Stroke Swiftly strikes across an empty cell, inflicting 3-4 (Marauder: 3-6) damage. The enemy cannot counter-attack.
- Run The troop receives an additional 2 Action Points. This does not end the troop's turn.