Inquisitor of Light
Creatures
Verified
King's Bounty
Game data
Stats
Level
3
Attack
16
Defense
16
Min damage
5
Max damage
7
Hit points
70
Speed
2
Initiative
5
Leadership Cost
100
Related objects
Faction
Abilities
- Divine Strike Attacks from afar, releasing a magical missile which deals extra damage to all creatures of the Dark.
- Fighting Spirit +1 Morale if the troop’s strength is no less than 50% of its original numbers.
- Of the Light Fights on the side of the Light. The unit’s Morale falls if there are those of the Dark in the army.
- Magic Protection 50% resistance to Magic damage.
- No Melee Penalty The creature inflicts the same damage in both Melee and Ranged Attacks.
- Divine Defense The unit is resistant to Necromancy and Lycanthropy.
- Anger A friendly troop (of the Light or neutral) is blessed for 2 turns, which allows it to deal 150% damage to those of the Dark with all attacks and talents. As long as Anger is active on the troop, damage inflicted on those of the Dark grants 200% Rage to the hero. The combat performance of an enemy troop of the Dark is reduced.
- Resurrection Resurrects fallen soldiers of the selected troop, restoring 5 Health per creature in the troop. This has no effect on those of the Dark.
Identity
Race
Human
What it does
Damage type
Magic
More numbers
Critical chance
10
Gold cost
300