Cry//Waaagh!
AbilitiesThe troop emits a terrifying battle cry. Enemies of level 3 around the Jarl with Leadership of max. 100% of the summoning unit's own Leadership, get frightened for 2 turns and attempt to run away. For each enemy frightened by the Jarl, he receives +1 Morale for 2 turns. Use of this skill does not end the Jarl's turn. This skill cannot be recharged during battle.