Fanstratics — from "fantasy, strategy, tactics" —
was an independent fantasy
strategy game by Gregory W. Fulton, lead designer of Heroes of Might and Magic III
III[1][1]
(
.
The
It
Restoration
was
of
meant
Erathia
as
, Armageddon's Blade and The Shadow of Death). It was
a spiritual successor to Heroes III , but
—
it
was
not an
a
official
Might and Magic game: it used
an original world and
with
its own factions , deliberately "familiar but different"[1]. Development ended in January 2025[1]
.
Gregory Fulton
Fulton joined New World Computing in 1997, led the design of The Restoration of Erathia, Armageddon's Blade and The Shadow of Death, then moved to Westwood[1]. David Mullich, hired the same day, recalled him working out the unit statistics with Jon Van Caneghem and leading the level designers[1].
History
• Fulton first
began working
spoke
on
of
independent
the
projects
project
in
2018[1];
in June 2020
2018
David
and
Mullich
presented
told
it
the
publicly
Talents
in July
Games
2020
conference
, while
it
about
was
the
in
game[1][1]
pre-alpha
.
• He
From
reported
September
on
2020 Fulton
it
reported
through
in
regular
monthly
newsletters — 45 in all , the
—
last
mostly
in
showing
January
sketches of units and design
notes
2025[1][1]
; no playable build was released
.
• On
Funding was to
1
come
January
from
2025
crowdfunding:
he counted
announced
on about 50,000
the
newsletter subscribers, a
end
fifth
of whom
development:
might
serious
back
health
a
problems
campaign[1]. In
after
May
COVID-19
2022
made
he
finishing
asked
the
supporters
game
to
unrealistic
wait
. He
mentioned
—
turning
he
his
would
recollections
launch
of
a
making
Kickstarter
Heroes
only
III
when
into
sure
a
he
memoir
could
instead
deliver[1]
.
Announced
• He caught COVID-19 in December 2021 and was left with lasting fatigue; artists left the project and the war in Ukraine cost it a candidate[1]. In April 2023 he still insisted the game was in development, if
design
slowly[1].
• A
His 45th and
Heroes
last
III-like
newsletter, in
structure:
January
an
2025, ended
adventure
development:
map
his
on
illness
a
was
square
probably
grid
permanent
and his chances of finishing remote; he would rather turn
battles
his recollections of Heroes III
on
into
a hex
memoir[1][1][1]
grid
.
•
The
Factions, heroes, troops, spells, skills, artifacts and
map
design
locations meant to be "familiar but different".
• For
An adventure map on
PC
a square
only
grid
, with
battles on a full-screen hex grid
and
a full-screen town view —
map
built in 3D, shown
editor
in 2D[1][1]
.
Discussion:
• Windows only, with "no mobile F2P shenanigans", and
the
a
game's
map editor
forum
after
board
release[1]
.
Sources
• The first newsletter named Fulton as lead designer, John Bolton as lead programmer and Phelan Sykes as lead artist[1].
• Wikipedia:
Six resources — timber, ore, crystal, incense, quicksilver
Gregory
and
Fulton
gold[1].
• Celestial
Nine factions plus neutral
Heavens
troops
, 30
with room left for expansion factions; all nine would ship only if crowdfunding and Early
July
Access went
2020
well[1].
•
Factions
RPG Jeuxvidéo, 1 January 2025: end of development
Fulton revealed one faction a month[1][1][1]:
Faction
Revealed
Home terrain
Heroes III counterpart
Allegiant
December 2020
grasslands
Castle
Stoutbluds
January 2021
wintry alpine mountains
Tower
Thornwood
February 2021
spring lands
Rampart
Necrotics
March 2021
dead lands
Necropolis
Krasadox
April 2021
arid desert
Stronghold
Zubhewen
May 2021
underground
Dungeon
Infernals
June 2021
volcanic lands
Inferno
Boggish
July 2021
swamp
Fortress
Chimerans
August 2021
runic lands
—
Discussion: the project's forum board.