Might and Magic IV: Clouds of Xeen

Might and Magic IV Views: 27 Last Edited

Might and Magic IV: Clouds of Xeen (1992) — first sold simply as Might and Magic: Clouds of Xeen — sends the heroes to Xeen, a flat world with two sides, and is the first half of the pair that forms World of Xeen[1][2]. It runs on the engine of Might and Magic III and plays much like it[1][3][4].

Development

  • Designed and directed by Jon Van Caneghem; programmed by Mark Caldwell and Dave Hathaway; written by Paul Rattner, Debbie Van Caneghem and Jon Van Caneghem; music by Tim Tully[5][1].
  • It cost $69.95 and needed 2 MB of memory, VGA graphics and a hard disk[6].

Releases

PlatformReleasedPublisher
MS-DOS1992New World Computing
PC-98, FM Towns1992–1993 (Japan)StarCraft
World of Xeen CD-ROM (with V)1994New World Computing

Per Wikipedia, Hardcore Gaming 101 and the CRPG Addict, who date the Japanese versions differently[1][3][4].

Setting

XEEN stands for "Xylonite Experimental Environment Nacelle"[7][8]. A man claiming to be Roland, King Burlock's lost brother, urges the king to seek the Sixth Mirror; the adviser Crodo discovers that he is an undead impostor calling himself Lord Xeen and is locked in a tower, and through dreams asks the party to forge a weapon that can slay him[5][9][4]. The game begins in the town of Vertigo[6][5].

Gameplay

  • A party of up to six — hirelings are gone — from five races and ten classes: knight, paladin, archer, cleric, sorcerer, robber, ninja, barbarian, druid and ranger[5][4][6].
  • Alignment was dropped[4]; each class or race starts with a secondary skill such as Arms Master, Pathfinder or Cartographer[5].
  • Two spell lists, cleric and sorcerer; spells cost spell points and sometimes gems[5]. COMPUTE! counted 76 spells[6].
  • Two difficulty modes, Adventurer and Warrior; an automatic quest log; monsters visible on the map rather than random encounters[1][6][2].

Reception

  • COMPUTE! called it "nearly perfect in design and execution"[6]; Dragon gave it 5 out of 5[10].
  • Computer Gaming World's Scorpia found little plot and few ordinary people in the world, but thought fans would enjoy it[11][12].
  • In Germany, PC Joker gave it 85%[9]. The CRPG Addict gave it 43 out of 100[12].
  • By March 1994 the series had sold a million copies[13].

Russian release

No official Russian edition is known; Old-Games.ru lists a Russian version of unstated origin[14].

The story continues in Might and Magic V: Darkside of Xeen. More on this game: classes, skills, spells and monsters.