Neutral Units

Neutral Views: 9 Last Edited
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Wolf Creatures
Wolf
Level
4
Attack
5
Defense
3
Min damage
3
Max damage
5
Hit points
25
Speed
6
Initiative
14
Growth
8
Movement
Ground
Size
Single hex
Abilities
  • Gold 150 Gold
Fire Elemental Creatures
Fire Elemental
Level
4
Attack
10
Defense
5
Min damage
11
Max damage
20
Hit points
43
Speed
6
Initiative
8
Growth
4
Movement
Ground
Ranged
Yes
Shots
50
Size
Single hex

Brazen spirits of the great molten core and elementals of all that burns, these entities are protected by a potent Fire Shield. The Fire Elemental also has a ranged attack, which makes it dangerous at any distance.

  • Gold 400 Gold
Water Elemental Creatures
Water Elemental
Level
4
Attack
8
Defense
8
Min damage
8
Max damage
12
Hit points
43
Speed
5
Initiative
10
Growth
4
Movement
Ground
Mana
12
Size
Single hex

Like their brethren, these elementals are spirits formed of the primary matter of Ashan. The Water Elemental is doubly dangerous, being immune to all cold spells while casting Ice Bolt and Circle of Winter upon its foes.

  • Gold 400 Gold
Air Elemental Creatures
Air Elemental
Level
4
Attack
8
Defense
6
Min damage
5
Max damage
7
Hit points
30
Speed
8
Initiative
17
Growth
4
Movement
Flying
Size
Single hex

Sentient beings formed of nothing more substantial than wind and light, Air Elementals are nevertheless dangerous foes. Their familiarity with storms makes them immune to lightning, and their insubstantial form makes it impossible to retaliate against their attacks.

  • Gold 400 Gold
Earth Elemental Creatures
Earth Elemental
Level
4
Attack
8
Defense
11
Min damage
10
Max damage
14
Hit points
75
Speed
5
Initiative
5
Growth
4
Movement
Ground
Size
Single hex

Solid and unyielding as the rock and soil from which they come, Earth Elementals have 100% immunity to Earth and 50% immunity to other forms of magic.

  • Gold 400 Gold
Mummy Creatures
Mummy
Level
5
Attack
8
Defense
9
Min damage
20
Max damage
30
Hit points
50
Speed
3
Initiative
15
Growth
3
Movement
Ground
Mana
20
Size
Single hex
Abilities
  • Gold 900 Gold
Death Knight Creatures
Death Knight
Level
6
Attack
23
Defense
23
Min damage
25
Max damage
35
Hit points
90
Speed
7
Initiative
10
Growth
2
Movement
Ground
Size
Large

A terrible curse awaits those who are foolish enough to combat these Vampire lords, outcasts from the dark realm of the Necromancers. Death Knights are able to slay numerous enemies with a single strike.

  • Gold 1200 Gold
Manticore Creatures
Manticore
Level
6
Attack
15
Defense
15
Min damage
30
Max damage
50
Hit points
120
Speed
5
Initiative
9
Growth
2
Movement
Flying
Size
Large
  • Gold 1800 Gold
Phoenix Creatures
Phoenix
Level
7
Attack
33
Defense
33
Min damage
30
Max damage
50
Hit points
150
Speed
10
Initiative
19
Growth
1
Movement
Flying
Size
Large

These birds of pure fire roam freely in the skies. They are powerful allies for any hero lucky enough to find their hidden lairs and enlist their support. The essence of fire makes Phoenixes very hard to hit - any attacking creature will burn in their flames. But the most amazing Phoenix ability is to rise anew from the ashes they burn down to after their death.

  • Gold 10000 Gold