Common skills Views: 17 Last Edited
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Shields and Shells Secondary Skills
Shields and Shells

Enemy creatures deal –1 Damage.

Requires
Cover Secondary Skills
Cover

Friendly creatures take –20% Damage from Ranged and Long Reach attacks.

Requires
As Luck Would Have It Secondary Skills
As Luck Would Have It

Friendly creatures gain +2 Defense for each point of Luck.

Requires
Territorial Advantage Secondary Skills
Territorial Advantage

Friendly creatures take –10% Magic Damage. This bonus is doubled if the hero knows “Diplomacy.”

Requires
Firmness Secondary Skills
Firmness

–15% Defense to enemy creatures.

Requires