Dungeon heroes

Dungeon Views: 15 Last Edited
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Gunnar Heroes
Gunnar
Starting Attack
3
Starting Defense
1
Starting Spell Power
1
Starting Knowledge
1
Hero Type
Might

Strength is responsibility. Speed is survival. Endurance is power.

  • Gold 2500 Gold
Class
Faction
Starting army
Enatee Heroes
Enatee
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

One day, the medusae shall strike again.

  • Gold 2500 Gold
Class
Faction
Starting army
Kelarr, son of Navarr
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Most of Kelarr’s clan are proud warriors. But he chose the path of the scholar and seeks to preserve history.

  • Gold 2500 Gold
Class
Faction
Starting spell
Zakron the Great
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

When you’re at the bottom of the food chain, ambition is the only luxury civilization allows you.

  • Gold 2500 Gold
Class
Faction
Starting spell
Sister Deira Heroes
Sister Deira
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Blessed be Eridore, who carries Arina’s light, bringing its glow to the depths below.

  • Gold 2500 Gold
Class
Faction
Starting spell
Motley Heroes
Motley
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Escaping your old life with a circus teaches you the world. Returning home with new skills lets you change it.

  • Gold 2500 Gold
Class
Faction
Starting spell
Starting army
Ylwari Heroes
Ylwari
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Some can charm snakes. Ylwari’s snakes can charm many.

  • Gold 2500 Gold
Class
Faction
Starting spell
Glastor Heroes
Glastor
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Gold makes the world go round, kept steady by the most boring yet essential hands.

  • Gold 2500 Gold
Class
Faction
Starting spell
Typhona Heroes
Typhona
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Snakes and hydras trail her like stray hounds, drawn to the pulse of chthonic blood.

  • Gold 2500 Gold
Class
Faction
Starting skill
Starting spell
Starting army
Sunny Rauktol Heroes
Sunny Rauktol
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

He can’t see the light, but he feels it. And it creates a unique affinity.

  • Gold 2500 Gold
Class
Faction
Starting spell
Lodos Heroes
Lodos
Starting Attack
0
Starting Defense
2
Starting Spell Power
2
Starting Knowledge
3
Hero Type
Magic

Seeing both the façades of men and the truths in their dreams is exhausting — but Naira compels us to embrace them.

  • Gold 2500 Gold
Class
Faction
Starting spell
Tellaris the Betrayed
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

He was captain of Alvar’s guard and got a knife in the back from his best friend as payment. Now he sleeps with one eye open.

  • Gold 2500 Gold
Class
Faction
Starting spell
Stinger Heroes
Stinger
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

Come closer, sweetie. This will only hurt a bit.

  • Gold 2500 Gold
Class
Faction
Kieran Heroes
Kieran
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

Branded as a heretic by the Church for his inability to see the Chalice, he found mutual respect with those who had no such prejudice.

  • Gold 2500 Gold
Class
Faction
Starting army
Mouaren Heroes
Mouaren
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

They say he has a key to any door and any mind. But does anyone have a key for his…?

  • Gold 2500 Gold
Class
Faction
Starting army
Devir, son of Devir
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

Things are simpler down in Balthazar’s Lair. You always know who your enemies are. Not so clear‑cut up in Alvar.

  • Gold 2500 Gold
Class
Faction
Starting army
Creta, daughter of Navarr
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

Every piece of jewelry she makes tells a story — something to be remembered after her civilization falls.

  • Gold 2500 Gold
Class
Faction
Starting spell
Rhea Heroes
Rhea
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

Has Mearea, godling of luck, chosen her? Maybe. Why? Chance!

  • Gold 2500 Gold
Class
Faction
Gleard the Grey
Starting Attack
2
Starting Defense
2
Starting Spell Power
1
Starting Knowledge
2
Hero Type
Might

Magic is merely an intellectual pursuit for Alvar’s top vizier — just like chess, which he always wins.

  • Gold 2500 Gold
Class
Faction
Starting spell