- Slot
- Hand
- Class
- Minor
- Attack Bonus
- 0
- Defense Bonus
- 0
- Spell Power Bonus
- 2
- Knowledge Bonus
- 0
Increases Spellpower by +2
-
5000 Gold
- Slot
- Hand
- Class
- Major
- Attack Bonus
- 2
- Defense Bonus
- 2
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Adds +2 to hero's attack and defense. Grants a 50% protection from cold-based spells
-
21000 Gold
- Slot
- Hand
- Class
- Major
- Attack Bonus
- 3
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Increases hero's Offense by +3 and gives additional +25% Defense from fire-based spells.
-
9500 Gold
- Slot
- Hand
- Class
- Minor
- Attack Bonus
- 3
- Defense Bonus
- -1
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Adds +3 to Hero’s Attack and subtracts -1 from Hero’s Defense for “good” races or Adds +3 to Hero’s Defense and subtracts -1 from Hero’s Attack for “evil” races.
-
5500 Gold
- Slot
- Hand
- Class
- Major
- Attack Bonus
- 4
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Adds +4 to hero's attack.
-
16000 Gold
- Slot
- Hand
- Class
- Major
- Attack Bonus
- 5
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Increases Attack by +5, but decreases Initiative of all creatures in hero's army by -5%.
-
8500 Gold
- Slot
- Hand
- Class
- Major
- Attack Bonus
- 2
- Defense Bonus
- 0
- Spell Power Bonus
- 2
- Knowledge Bonus
- 0
Increases hero's Attack and Spellpower by +2
-
10000 Gold
- Slot
- Hand
- Class
- Relic
- Attack Bonus
- 0
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Negates enemy magic resistance. Magic immunities, if any, are not affected and still remain.
-
25000 Gold
- Slot
- Hand
- Class
- Relic
- Attack Bonus
- 0
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Decreases initiative of enemy creatures by 20%.
-
20000 Gold
- Slot
- Hand
- Class
- Minor
- Attack Bonus
- 2
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Adds +2 to hero's attack.
-
4000 Gold
- Slot
- Hand
- Class
- Minor
- Attack Bonus
- 0
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Enhances your lightning-based spells by 50%.
-
5000 Gold
- Slot
- Hand
- Class
- Major
- Attack Bonus
- 0
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
Negates range penalties for all shooting units in hero's army.
-
15000 Gold
- Slot
- Hand
- Class
- Major
- Attack Bonus
- 0
- Defense Bonus
- 0
- Spell Power Bonus
- 0
- Knowledge Bonus
- 0
+2 Spellpower Grants the ability to cast spell from this wand at Advanced Mastery (unless the Hero’s Mastery level is higher). The wand has a limited number of uses and can be recharged at a Magic Guild. The spell provided can be one of the following: "Wasp Swarm" (6), "Fireball" (4), "Ice Bolt" (6), "Confusion" (6), "Arcane Crystal" (5), "Teleport" (3), "Dispel" (3), "Earthquake" (5), "Defflect Missile" (6), "Sorrow" (5). Chieftains cannot cast the spell but receive the Spellpower bonus.
-
7000 Gold