Artifacts: Hand

Artifacts by slot Views: 14 Last Edited
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Beginner’s Magic Wand
Slot
Hand
Class
Minor
Attack Bonus
0
Defense Bonus
0
Spell Power Bonus
2
Knowledge Bonus
0

Increases Spellpower by +2

  • Gold 5000 Gold
Dragon Flame Tongue
Slot
Hand
Class
Major
Attack Bonus
2
Defense Bonus
2
Spell Power Bonus
0
Knowledge Bonus
0

Adds +2 to hero's attack and defense. Grants a 50% protection from cold-based spells

  • Gold 21000 Gold
Dwarven Smithy Hammer
Slot
Hand
Class
Major
Attack Bonus
3
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

Increases hero's Offense by +3 and gives additional +25% Defense from fire-based spells.

  • Gold 9500 Gold
Edge of Balance Artifacts
Edge of Balance
Slot
Hand
Class
Minor
Attack Bonus
3
Defense Bonus
-1
Spell Power Bonus
0
Knowledge Bonus
0

Adds +3 to Hero’s Attack and subtracts -1 from Hero’s Defense for “good” races or Adds +3 to Hero’s Defense and subtracts -1 from Hero’s Attack for “evil” races.

  • Gold 5500 Gold
Axe of the Mountain Lords
Slot
Hand
Class
Major
Attack Bonus
4
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

Adds +4 to hero's attack.

  • Gold 16000 Gold
Ogre Club Artifacts
Ogre Club
Slot
Hand
Class
Major
Attack Bonus
5
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

Increases Attack by +5, but decreases Initiative of all creatures in hero's army by -5%.

  • Gold 8500 Gold
Runic War Axe Artifacts
Runic War Axe
Slot
Hand
Class
Major
Attack Bonus
2
Defense Bonus
0
Spell Power Bonus
2
Knowledge Bonus
0

Increases hero's Attack and Spellpower by +2

  • Gold 10000 Gold
Staff of Sar-Issus Artifacts
Staff of Sar-Issus
Slot
Hand
Class
Relic
Attack Bonus
0
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

Negates enemy magic resistance. Magic immunities, if any, are not affected and still remain.

  • Gold 25000 Gold
Staff of the Netherworld
Slot
Hand
Class
Relic
Attack Bonus
0
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

Decreases initiative of enemy creatures by 20%.

  • Gold 20000 Gold
Sword of Might Artifacts
Sword of Might
Slot
Hand
Class
Minor
Attack Bonus
2
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

Adds +2 to hero's attack.

  • Gold 4000 Gold
Trident of the Titans
Slot
Hand
Class
Minor
Attack Bonus
0
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

Enhances your lightning-based spells by 50%.

  • Gold 5000 Gold
Unicorn Horn Bow Artifacts
Unicorn Horn Bow
Slot
Hand
Class
Major
Attack Bonus
0
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

Negates range penalties for all shooting units in hero's army.

  • Gold 15000 Gold
Wand of Spells Artifacts
Wand of Spells
Slot
Hand
Class
Major
Attack Bonus
0
Defense Bonus
0
Spell Power Bonus
0
Knowledge Bonus
0

+2 Spellpower Grants the ability to cast spell from this wand at Advanced Mastery (unless the Hero’s Mastery level is higher). The wand has a limited number of uses and can be recharged at a Magic Guild. The spell provided can be one of the following: "Wasp Swarm" (6), "Fireball" (4), "Ice Bolt" (6), "Confusion" (6), "Arcane Crystal" (5), "Teleport" (3), "Dispel" (3), "Earthquake" (5), "Defflect Missile" (6), "Sorrow" (5). Chieftains cannot cast the spell but receive the Spellpower bonus.

  • Gold 7000 Gold