Heroes 5.5 (community mod): changed Neutral creatures

Creatures Views: 10 Last Edited
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Air Elemental Creatures
Air Elemental
Level
4
Attack
10
Defense
10
Min damage
6
Max damage
8
Hit points
40
Speed
7
Initiative
16
Growth
4
AI value
780
Fight value
70
Movement
Flying
Size
Single hex

Sentient beings formed of nothing more substantial than wind and light, Air Elementals are nevertheless dangerous foes. Their familiarity with storms makes them immune to lightning, and their insubstantial form makes it impossible to retaliate against their attacks.

  • Gold 300 Gold
Death Knight Creatures
Death Knight
Level
6
Attack
23
Defense
23
Min damage
19
Max damage
29
Hit points
140
Speed
8
Initiative
10
Growth
2
AI value
2460
Fight value
158
Movement
Ground
Size
Large

A terrible curse awaits those who are foolish enough to combat these Vampire lords, outcasts from the dark realm of the Necromancers. Death Knights are able to slay numerous enemies with a single strike.

  • Mercury 1 Mercury
  • Gold 1800 Gold
Earth Elemental Creatures
Earth Elemental
Level
4
Attack
10
Defense
10
Min damage
10
Max damage
12
Hit points
60
Speed
6
Initiative
9
Growth
4
AI value
780
Fight value
70
Movement
Ground
Size
Single hex

Solid and unyielding as the rock and soil from which they come, Earth Elementals have 100% immunity to Earth and 50% immunity to other forms of magic.

  • Gold 300 Gold
Fire Elemental Creatures
Fire Elemental
Level
4
Attack
10
Defense
10
Min damage
8
Max damage
12
Hit points
40
Speed
5
Initiative
12
Growth
4
AI value
780
Fight value
70
Movement
Ground
Ranged
Yes
Shots
6
Size
Single hex

Brazen spirits of the great molten core and elementals of all that burns, these entities are protected by a potent Fire Shield. The Fire Elemental also has a ranged attack, which makes it dangerous at any distance.

  • Gold 300 Gold
Manticore Creatures
Manticore
Level
6
Attack
16
Defense
20
Min damage
17
Max damage
23
Hit points
140
Speed
7
Initiative
11
Growth
2
AI value
2300
Fight value
135
Movement
Flying
Size
Large
  • Crystal 1 Crystal
  • Gold 1500 Gold
Mummy Creatures
Mummy
Level
5
Attack
10
Defense
10
Min damage
12
Max damage
20
Hit points
60
Speed
6
Initiative
11
Growth
3
AI value
1442
Fight value
72
Movement
Ground
Mana
7
Size
Single hex
Abilities
  • Gold 700 Gold
Phoenix Creatures
Phoenix
Level
7
Attack
33
Defense
33
Min damage
35
Max damage
65
Hit points
190
Speed
9
Initiative
15
Growth
1
AI value
8576
Fight value
500
Movement
Flying
Size
Large

These birds of pure fire roam freely in the skies. They are powerful allies for any hero lucky enough to find their hidden lairs and enlist their support. The essence of fire makes Phoenixes very hard to hit - any attacking creature will burn in their flames. But the most amazing Phoenix ability is to rise anew from the ashes they burn down to after their death.

  • Gold 8000 Gold
Water Elemental Creatures
Water Elemental
Level
4
Attack
10
Defense
10
Min damage
10
Max damage
14
Hit points
50
Speed
6
Initiative
10
Growth
4
AI value
900
Fight value
70
Movement
Ground
Mana
27
Size
Single hex

Like their brethren, these elementals are spirits formed of the primary matter of Ashan. The Water Elemental is doubly dangerous, being immune to all cold spells while casting Ice Bolt and Circle of Winter upon its foes.

  • Gold 300 Gold
Wolf Creatures
Wolf
Level
4
Attack
5
Defense
3
Min damage
3
Max damage
5
Hit points
25
Speed
6
Initiative
13
Growth
6
AI value
425
Fight value
37
Movement
Ground
Size
Single hex
Abilities
  • Gold 200 Gold