Tribes of the East: changed Fortress creatures

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Spearwielder Creatures
Spearwielder
Level
2
Attack
4
Defense
4
Min damage
1
Max damage
2
Hit points
9
Speed
4
Initiative
9
Growth
14
Movement
Ground
Ranged
Yes
Shots
2
Size
Single hex

Spearwielders are one of the Dwarven army’s trump-cards. The shock of their attack and their skill with their heavy-bladed spears grant them a chance to decrease the enemy’s Speed and Initiative.

  • Gold 45 Gold
Berserker Creatures
Berserker
Level
4
Attack
7
Defense
7
Min damage
3
Max damage
8
Hit points
25
Speed
5
Initiative
12
Growth
6
Movement
Ground
Size
Single hex

Berserkers are much like Brawlers, but armed with cruelly-bladed gauntlets. Berserkers may fall into a combat frenzy, losing some Defense but increasing theit Offense greatly. When this happens, the Berserker attacks any nearby creature without suffering retaliation.

  • Gold 220 Gold
Rune Patriarch Creatures
Rune Patriarch
Level
5
Attack
9
Defense
9
Min damage
14
Max damage
17
Hit points
60
Speed
3
Initiative
10
Growth
3
Movement
Ground
Ranged
Yes
Shots
5
Mana
25
Size
Single hex

Certain highly-skilled Rune Priests who undergo consecrating rites in the most secret halls of the Deepflame clan become Rune Patriarchs. Their searing attacks hit their enemies and start a blaze that affects neraby units.

  • Gold 700 Gold
Thane Creatures
Thane
Level
6
Attack
15
Defense
24
Min damage
8
Max damage
12
Hit points
100
Speed
8
Initiative
11
Growth
2
Movement
Flying
Size
Large

Thanes are not only great warriors, but also possess magical abilities. A Thane can teleport himself into his enemies’ ranks, slaughtering them by brute strength with his axe. In addition, his axe fires off lightning bolts, striking nearby enemies. Thanes are immune to the element of Lightning.

  • Gold 1300 Gold
Flame Lord Creatures
Flame Lord
Level
6
Attack
15
Defense
24
Min damage
21
Max damage
26
Hit points
120
Speed
8
Initiative
11
Growth
2
Movement
Flying
Size
Large

The Flame Lords are Thanes who have dedicated their lives to mastering the power of fire. Once per combat, a Flame Lord can strike a selected target and its neighbouring units with a powerful flame strike.

  • Gold 1700 Gold
Fire Dragon Creatures
Fire Dragon
Level
7
Attack
25
Defense
32
Min damage
40
Max damage
50
Hit points
230
Speed
5
Initiative
9
Growth
1
Movement
Ground
Size
Large

Fire Dragons are the children of Arkath, the Dragon of Fire and patron god of the Dwarves. Like their distant relatives the Black Dragons, these majestic creatures can attack their enemies with their fiery breath, and they respond to enemy attacks with splashes of Phoenix-like fire. The Fire Dragons themselves, of course, are immune to Fire.

  • Crystal 1 Crystal
  • Gold 2700 Gold
Magma Dragon Creatures
Magma Dragon
Level
7
Attack
30
Defense
40
Min damage
40
Max damage
50
Hit points
280
Speed
5
Initiative
9
Growth
1
Movement
Ground
Size
Large

Magma Dragons seem to have indeed been built from burning stone. Rock-like scales interlaced with fiery veins provide these ardent giants with nearly impervious armour.

  • Crystal 2 Crystal
  • Gold 3400 Gold