Sylvan units

Sylvan Views: 8 Last Edited
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Blade Dancer Creatures
Blade Dancer
Attack
9
Defense
6
Min damage
9
Max damage
13
Hit points
38
Speed
5
Initiative
29
Ranged
No
Morale
5
Luck
0

The art of the combat dance is mastered only by the best elven warriors. They become blade dancers. These fighters prefer speed and agility over brute force, and therefore wear no armor, preferring to cover their bodies with protective magical patterns.

Dryad Creatures
Dryad
Attack
2
Defense
2
Min damage
2
Max damage
2
Hit points
11
Speed
5
Initiative
22
Ranged
No
Morale
5
Luck
0

Some elves, preparing to leave this world, ask ents to take their bodies into their womb. Such an unusual funeral ceremony, of course, requires a close bond between the elf and the ent. For several months, the heart of the tree carefully carries the remains of the elf, and life-giving juices transform them into a new body. When the elf's essence returns to Ashan, it is reborn in the form of a dryad forest spirit.

Hunter Creatures
Hunter
Attack
5
Defense
3
Min damage
2
Max damage
4
Hit points
15
Speed
4
Initiative
19
Ranged
Yes
Morale
5
Luck
0

In peacetime elven hunters gather food for their clan. They are respected for their agility and courage. Hunters live in harmony with nature, keeping its unspoken laws during their wanderings through Irollan. A hunter will never kill a living creature without need, yet in war they take their enemies' lives without the least regret, shooting them with bows from a great distance.

Master Hunter Creatures
Master Hunter
Attack
5
Defense
3
Min damage
2
Max damage
4
Hit points
17
Speed
4
Initiative
20
Ranged
Yes
Morale
5
Luck
0

Hunters are skillful hunters who have dedicated themselves to protecting the forests from enemies. Enchanted bows allow them to shoot twice even before the enemy detects them.

Ancient Treant Creatures
Ancient Treant
Attack
20
Defense
31
Min damage
45
Max damage
59
Hit points
460
Speed
3
Initiative
15
Ranged
Yes
Morale
5
Luck
0

The life of ents lasts hundreds, if not thousands, of years. With age ents become slower but hardier, thanks to their thick bark, which grows stronger with the years. They can bend plants to their will and turn them against the enemies of the forest.

Druid Creatures
Druid
Attack
6
Defense
6
Min damage
5
Max damage
8
Hit points
27
Speed
4
Initiative
23
Ranged
Yes
Morale
5
Luck
0

Druids are servants of Sylanna, the Dragon Goddess of the earth. She has granted them power over the forces of nature, and in moments of danger, druids resort to their help.

Druid Elder Creatures
Druid Elder
Attack
7
Defense
7
Min damage
6
Max damage
9
Hit points
32
Speed
4
Initiative
25
Ranged
Yes
Morale
5
Luck
0

Before High King Arniel came to power, rulers were chosen by the druid elders. They underwent a rite of purification and determined who should become the new king. This tradition is no longer followed now, but the elders remain spiritual mentors of the elven people to this day.

Moon Doe Creatures
Moon Doe
Attack
13
Defense
13
Min damage
17
Max damage
23
Hit points
120
Speed
6
Initiative
37
Ranged
No
Morale
5
Luck
5

The twilight deer are perhaps the most mysterious and amazing creatures in the Forest Labyrinth. Their females are called moon does, and their males are called sun bucks. Moon does are peaceable, but quite capable of defending themselves and their young. Many poachers have perished under their hooves.

Sun Deer Creatures
Sun Deer
Attack
15
Defense
13
Min damage
19
Max damage
25
Hit points
130
Speed
6
Initiative
42
Ranged
No
Morale
5
Luck
5

The strength of Sun Deer is nourished by the sun itself, so they lead a diurnal lifestyle. They have magnificent antlers, resembling in shape the sun or stars. These amazing animals radiate an aura of calm and peace.

Treant Creatures
Treant
Attack
18
Defense
25
Min damage
35
Max damage
44
Hit points
430
Speed
3
Initiative
12
Ranged
Yes
Morale
5
Luck
0

Ents are huge walking trees, the living embodiment of the forces of nature. They are not easy to encounter even in the thickest forest. Ents protect all trees and flowers in the forest and have always been true allies of the elves. Some entrust their bodies to ents to be reborn and become dryads.

Emerald Dragon Creatures
Emerald Dragon
Attack
18
Defense
26
Min damage
75
Max damage
77
Hit points
500
Speed
5
Initiative
12
Ranged
No
Morale
0
Luck
0

With age, a green dragon's scales gradually turn into emeralds, and remain so until its death or until its essence returns to the Spirit World, leaving its emerald shell behind in Ashan. Many marauders and treasure hunters have set out for Irollan in search of these precious carapaces, but not one of them has returned -.

Green Dragon Creatures
Green Dragon
Attack
18
Defense
26
Min damage
75
Max damage
77
Hit points
500
Speed
4
Initiative
11
Ranged
No
Morale
0
Luck
0

Dragons, avatars of elemental gods, come in various sizes and species. for example,, the scales of a young green dragon resemble sharp pebbles, which over time become covered in moss and even plants. Green dragons are guardians of nature, and if elven horns call them to war, the dragons will defend the forest until their last breath.

Blade Master Creatures
Blade Master
Attack
9
Defense
6
Min damage
9
Max damage
13
Hit points
48
Speed
5
Initiative
34
Ranged
No
Morale
5
Luck
0

These warriors were trained by the best swordsmen of Irollan. Blade Masters move with extraordinary lightness, like feathers carried by the wind Their swords swirl like leaves In the center of a hurricane. Few have managed to survive the onslaught of this silver vortex.

Large Earth Elemental
Attack
0
Defense
8
Min damage
65
Max damage
105
Hit points
2100
Speed
0
Initiative
100
Ranged
Yes
Morale
0
Luck
0

Earth elementals usually take the form of huge giants made of various types of stone. When elves bring offerings to Silanne, earth elementals sometimes appear in the very center of their settlement. At times they accompany elves on military campaigns, and particularly powerful ones can cause earthquakes that destroy buildings and fortress walls.

Oak Dryad Creatures
Oak Dryad
Attack
2
Defense
2
Min damage
2
Max damage
3
Hit points
16
Speed
5
Initiative
27
Ranged
No
Morale
5
Luck
5

The essence of the ent that gave life to the dryad affects her appearance. Dryads are connected to their progenitor by body and soul. Dryads of the groves, born from ents living in the groves, are beautiful allies on the battlefield. they are much stronger and more resilient than their sisters.

Pixie Creatures
Pixie
Attack
5
Defense
1
Min damage
2
Max damage
2
Hit points
11
Speed
5
Initiative
35
Ranged
No
Morale
5
Luck
5

Pixies are spirits of nature. They are born among flowers and preserve their fragrance throughout their lives. A pixie's appearance, character, and powers depend on exactly which flower she was born in. Pixies resemble tiny girls, no more than a foot in height. Many elves and, especially, druids, love to travel in the company of these mischievous spirits.

Sprite Creatures
Sprite
Attack
5
Defense
1
Min damage
2
Max damage
3
Hit points
12
Speed
6
Initiative
38
Ranged
No
Morale
5
Luck
5

Nymphs have an unusual colour of skin, hair and eyes, and behind their backs flutter the petals or leaves of the flower from which they were born. Nymphs use these «wings» to fly, which lets them move easily from place to place. They scatter «Fairy Pollen», which makes enemies itch, sneeze and cough – because of this the enemy is unable to make a counterattack for a time.

Sylvan Ballista Creatures
Sylvan Ballista
Attack
5
Defense
5
Min damage
14
Max damage
22
Hit points
200
Speed
0
Initiative
27
Ranged
Yes
Morale
0
Luck
0

The elven army of Irollan does not haul huge war machines behind them. If necessary, druids create them from nearby trees.

Treant Progenitor Creatures
Treant Progenitor
Attack
0
Defense
5
Min damage
0
Max damage
0
Hit points
300
Speed
0
Initiative
12
Ranged
Yes
Morale
0
Luck
0

Small tree sprouts become ents only if their sap is mixed with dragon blood. An ent's gender is determined by the species of tree from which it was reborn; some ents are altogether genderless. Progenitor ents zealously protect elves and other inhabitants of the forest.