Dungeon faction description

Dungeon - Dark Elves Views: 20 Last Edited
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Dark Elves split from the Wood Elves after entering into a pact with the mysterious Faceless. Then their entire people embraced the Darkness and came to live in the underworld, building their cities in vast underground caverns. Dark Elves worship the dragon of darkness and prove their devotion through deeds in her honor; therefore, Dungeon society is built on secrecy, intrigue, betrayal, and occultism. Each city is governed by its own clan, headed by a High Priestess. Women are omnipotent in this society, as they control religious, political, and military power. They do not raise the children themselves: instead, they are sent to the Temple, where they are taught all the sciences a young dark elf must know to survive in this world.

In peaceful times, Dark Elves use their very specific skills against other dark elven cities to strengthen their own clan. But during war, all their skills will be directed toward killing, and the power of intrigue will fall upon a common enemy. As warriors, Dark Elves are known for their exceptional strength and agility, which even their lower-rank troops possess. Fortunately for their enemies, this exceptionality comes at a very high cost, and the growth of warriors is small; thus, Dark Elves are few in number, and the loss of every warrior is a serious blow to their military power.

Quote characterizing Necropolis:

"Hide, listen, observe, remember… And when the time comes - strike from the shadows."

Lineage:
  • Also known as: Dark Elves
  • Colors: black and purple
  • Revered Deities: Malassa, Dragon of Darkness, Keeper of Deadly Secrets
  • Philosophical foundations: "We command the shadows, and one day the shadows will command all".
  • Country / Kingdom: Ygg-Chal, The Darkness Below
  • Native terrain: dungeons
  • Capital: Konos, Labyrinth of Shadows
  • Main symbols: Serpent, Faceless mask.