Neutral units

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Rogue Creatures
Rogue
Level
1
Attack
6
Defense
1
Min damage
1
Max damage
2
Hit points
4

Rogues have good speed and enemies do not retaliate against their attacks.

  • Gold 50 Gold
Air Elemental Creatures
Air Elemental
Level
2
Attack
7
Defense
7
Min damage
2
Max damage
8
Hit points
35

Air elementals are fully immune to mind-affecting spells and take extra damage from certain magic.

Nomad Creatures
Nomad
Level
2
Attack
7
Defense
6
Min damage
2
Max damage
5
Hit points
20

Nomads are stronger and faster than rogues on foot.

  • Gold 200 Gold
Earth Elemental Creatures
Earth Elemental
Level
3
Attack
8
Defense
8
Min damage
4
Max damage
5
Hit points
50

Earth elementals are fully immune to mind-affecting spells and resist many other spells.

Fire Elemental Creatures
Fire Elemental
Level
3
Attack
8
Defense
6
Min damage
4
Max damage
6
Hit points
40

Fire (lava) elementals are fully immune to mind-affecting spells and to cold-based magic.

Medusa Creatures
Medusa
Level
3
Attack
8
Defense
9
Min damage
6
Max damage
10
Hit points
35

Medusas have a 10% chance to petrify an enemy stack, and also attack at range.

  • Gold 500 Gold
Water Elemental Creatures
Water Elemental
Level
3
Attack
6
Defense
8
Min damage
3
Max damage
7
Hit points
45

Water elementals are fully immune to mind-affecting spells and resist fire-based magic.

Ghost Creatures
Ghost
Level
4
Attack
8
Defense
7
Min damage
4
Max damage
6
Hit points
20
Movement
Flying

Every creature slain in battle by ghosts becomes a ghost itself.

Genie Creatures
Genie
Level
5
Attack
10
Defense
9
Min damage
20
Max damage
30
Hit points
50
Movement
Flying

Genies are very fast, strong flying creatures with special magical abilities.

  • Gold 650 Gold
  • Gems 1 Gems