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Tournament idea. Auto-translated

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#1
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Hi! As you might have guessed, I suggest organizing a tournament, but let's try to make it a bit unconventional. Here's the idea: the game itself takes place online. The first team's goal is to cross a designated zone, while the second team's goal is to defend that zone. For this purpose, we can modify the "Warriors of the North" map. Sorry if this idea has been suggested before.
Умирает не тот, кто устал, а тот, кто остановился.
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#2
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1. Which part of the tournament are you referring to? 2. It seems that at least 4 players must participate, which is quite problematic.
Каждый может быть героем ...
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#3
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Hmm... yes, I didn't mention the most important thing. A tournament for the 5th installment. Well, in a game with 4 players, I only see one problem – there isn't enough time for the game. But on the map mentioned above, it's quite easy to arrange things so that up to a certain point (which will be the most important part of the game), no one sees or interacts with each other simultaneously.
Умирает не тот, кто устал, а тот, кто остановился.
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#4
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Agilist;168019
Hi! As you can guess, I suggest organizing a tournament, but trying to make it a little unconventional. Here's the idea. The game itself takes place online. The goal of the first team is to cross a certain zone, and the goal of the second team is to defend the zone. For these purposes, you can modify the "Warriors of the North" map. Sorry if this has been suggested before.
How would you answer the poll yourself?
Probably the last option? :rolleyes:
Модератор форума Лиги Героев (http://forum.heroesleague.ru)



In reply to shnurov_hl
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#5
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shnurov_hl;168060
How would you answer the poll yourself?
Probably the last option? :rolleyes:
No, I know what a tournament is, I just haven't been on the forum for a while and haven't participated in this kind of event.
Умирает не тот, кто устал, а тот, кто остановился.
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#6
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No, I know what a tournament is, I just haven't been on the forum for a long time and haven't participated in events of this kind.
I just want to say that the idea isn't bad... Right now, as I've noticed, tournaments are on the rise, and that's good. When I first appeared on the forum, I didn't observe such a thing, but now HeroesWorld is gradually gaining momentum... This idea needs to be refined, and it should probably be handled by someone with more experience.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
In reply to _Prizrak_
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#7
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_Prizrak_;168224
I just want to say that the idea is not bad... Right now, as I've noticed, tournaments are on the rise, and that's good; when I first appeared on the forum, I didn't observe this, but now HeroesWorld is gradually gaining momentum... This idea needs to be refined, and perhaps it would be better handled by someone with more experience.
I completely and entirely agree with this. The idea is mine, but I don't necessarily have to implement it. Is there anyone smart, experienced, and willing to work on this idea?
P.S. In my opinion, a mapmaker is needed...
Умирает не тот, кто устал, а тот, кто остановился.
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#8
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Hmm...
In my opinion, there's no point in doing this in Heroes because:
1. Heroes is already almost a game over after the first kill of the main hero.
2. If the zone is in the middle, it will be very easy... by the time you explore the map.

3. I see the development of the idea only in one direction:
A limit is given for a month or two.

and the battle goes like this: several heroes are released at once.
and battles take place between small heroes...

and if you develop them into big heroes, how is it different from the usual game at the moment?
Каждый может быть героем ...
In reply to Starhan
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#9
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Starhan;168285
Heroes is almost a game for everyone until the main character is killed for the first time.
I think it's possible to create a trigger on the map that will control the attacking players so that they attack at least once a week (for example).
Starhan;168285
If the zone is in the middle, it will be very easy... while you are exploring the map.
I thought about that. On the attacking side, you need to place a couple of units of medium strength (to give the defenders a little advantage), and also place teleporters near the defenders' castles (a questionable idea).
Starhan;168285
I see the development of the idea only in one direction: a limit is set for a month or two.
I thought about it, but I didn't say it.
Умирает не тот, кто устал, а тот, кто остановился.
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#10
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I think the question of whether this tournament is feasible mostly comes down to something other than the technical aspects (if the map is reworked, tested many times, and all the flaws are removed, then it's all achievable), but rather to the quorum itself: do our players have the opportunity to participate in 2v2 tournaments?
I know it's not out of the realm of fantasy, and many people play in groups of four, but as a rule, players already know who is online and who is ready to play, but here, if 4 people are from different time zones... I don't know how they will coordinate to play. And we have a sad experience with a 3v3 clan war, where people played for, say, half an hour, because one of the players didn't have time, and in the end, the whole idea fizzled out.
Therefore, it's probably worth starting by analyzing who can participate in such a tournament. If a quorum can be gathered, then we can work on the technical aspects; if not, then it's not worth it.
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#11
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Yeah! You're right, even though it's a shame to abandon the ideas!
Умирает не тот, кто устал, а тот, кто остановился.