Posts from Patch 1.6.1 for the original campaign.
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Thank you very much to the author for this mod. Now you can truly enjoy the campaign: no more buggy scripts and much more challenging missions (the battle with Cyrus is truly something!). I played as a hero and had a great time.
I only encountered one bug: in the second mission for Agrael, with the mod enabled, Wier stopped running at full speed towards the griffin's heart and instead leisurely walked back and forth, which effectively removes the time limit.
Otherwise, everything is great!)
It would be my dream if something similar appeared for the Hammers of Fate, as the campaign there is too easy and doesn't cause any problems even on hero difficulty.