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Posts from Patch 1.6.1 for the original campaign. Auto-translated

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#16
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Is the bug where the game crashed on the final mission for Isabelle when Agrael moved fixed?
#17
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I completed the entire campaign with that hero. Overall, I enjoyed it, especially the battle with Cyrus. If the author is still following up on their creation: with this patch, the bug with the crypt in the fourth mission of the first campaign has returned (I played it several times, but it didn't disappear), so I had to use cheats. I hope you fix it 😄.
#18
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Thank you very much to the author for this mod. Now you can truly enjoy the campaign: no more buggy scripts and much more challenging missions (the battle with Cyrus is truly something!). I played as a hero and had a great time.

I only encountered one bug: in the second mission for Agrael, with the mod enabled, Wier stopped running at full speed towards the griffin's heart and instead leisurely walked back and forth, which effectively removes the time limit.

Otherwise, everything is great!)

It would be my dream if something similar appeared for the Hammers of Fate, as the campaign there is too easy and doesn't cause any problems even on hero difficulty.