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Posts from Round table

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#3855
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Here's another interesting generation – it seems the red and blue factions were born in the same zone:
http://zoog2.narod.ru/misc/misc/319-44321234.GM1
passwords: 319 and 44321234
And also – on map 8мм6а, the native treasure of the red faction has merged with zone 25 (adjacent to orange and blue), and a road leads to it. http://zoog2.narod.ru/misc/120094-312.GM1
I've never seen such bugs before.
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#3856
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It doesn't happen often, but it can be useful to place a strong stack (archers, skeletons, minotaurs, angels (against devils)) in the 4th slot during a battle with fast neutral creatures – only one stack will be able to attack it. And, of course, you need to make sure that no one wants to attack the 3rd and 5th stacks, so you have something to break the block and shield the archers.
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#3857
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More glitches, new and cool ones: 3-way portals (white and green).
http://zoog2.narod.ru/misc/38072940.GM2
passwords 3807 and 2940
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#3858
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I have a question for the entire community: are there any decent templates with water on random maps, and have any tournaments been held using them? And why is there no progress being made with maps featuring water? Is it due to glitches with flooding spawn points/passages, or is there another reason?
ICQ691221543[/FONT]
DiscordPROger#1674

http://heroes3.tv/PROger
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#3859
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PROger
I have a question for the entire community: do adequate templates with water exist for random maps, and have any tournaments been held using them? And why is there no progress being made towards maps with water? Is it because of glitches with flooding spawn points/passages, etc., or is it something else?
Just try generating a random map with water a couple of times, and all your questions will be answered.
#3860
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There are no water map templates, so there is nowhere to hold such tournaments.
#3861
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Just try generating a random map with water a couple of times, and all the questions will disappear.
Oh, yes, this is a challenge for mapmakers! Let's create a playable or at least balanced water map!
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#3862
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It's not possible to achieve this with Soda; it requires manual adjustments. Something like this (VT):



Perhaps, someday, I'll have time to create something similar within the Heroes of Might and Magic framework.
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#3863
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By the way, the Seafares map was excellent. I was even planning to hold a tournament on it, but the Warlock's Tower website died around that time.
http://ru.twitch.tv/lizard_wt
#3864
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Wicc
Something like this (VT):
Nah, seas with loot and whores – that’s not a sea, even a swamp can be less traversable. Maybe roads could be built there? And there are free boats scattered around! Add health regeneration, and you could even put it on Steam.
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#3865
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I once read about a castle siege where you could open the gates using a hypnotized unit from the defending side. Sounds like a fun strategy.
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#3866
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Moon specialists, if a creature is morale-boosted on a wall, does it receive damage again?
In reply to ЯR
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#3867
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YaR
If a creature is stuck against a wall, does it repeatedly take damage?

No, in this case, you usually take the damage, and the creature disappears from the map.
http://ru.twitch.tv/lizard_wt
#3868
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I stopped by h3tv and saw a post; in short, some "daddy" from the chat pointed out all the artifacts from Dragon Utopia a minute before they were taken. https://www.twitch.tv/videos/136490038?t=3h39m57s

We've really hit rock bottom..
P.S. There is a brief discussion around 4:08:00.
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

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#3869
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Well, it seems like people have finally learned how to generate maps using the seed.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.

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