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Posts from Internal commands for absolute skills.

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I am studying the game balance, for which I add various skills to heroes and see how they affect the actual result. To add them, I use cheat codes, specifically the code add_skill number. And I have very little left: to check the influence of the absolute development of the eighteen main skills (for example, a master of gating or absolute irresistible magic). However, among the 150 codes I found, there isn't a single one that is responsible for this.
The question is: which internal codes are responsible for adding these skills? And maybe I am looking in the wrong place; perhaps it should be a different command? There must be some way to add them via the console, otherwise waiting takes too long since you actually have to play.

Added after 19 minutes
Yes, I want to clarify: the codes for level four posted on the internet (for example, gating4 or invocation4) do not work; the console says "unknown command"
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Tatsu;95098
I'm studying the game balance, so I'm adding various skills to heroes and seeing how they affect the actual outcome. I use cheat codes to add them, specifically the code add_skill number. I just have a little left to do: check the effect of fully developing eighteen basic skills (let's say, Grand Master of Gate or Absolute Invulnerability). However, among the 150 codes I found, there isn't a single one that would be responsible for this.
My question is: which internal codes are responsible for adding these skills? And maybe I'm not looking in the right place; maybe there's a different command I should be using? Is there a way to add them through the console, because waiting takes too long; I'd have to play the game for that.

Added 19 minutes later
Yes, I want to clarify: the codes found on the internet with the number four (for example, gating4 or invocation4) don't work; the console says "unknown command."
Have you tried creating a map with a hero in the map editor and adding these skills to him? To be more precise, they are only added with the Amulet of Mastery, so it's easier to create a map with a hero who has that artifact
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Just the Amulet of Mastery? So, a hero can't have more than one absolute skill? :smile47: Then, maybe there's a code to give the amulet to a hero? I'll try with the editor, that's a good idea.
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Tatsu;95114
Just the Amulet of Mastery? So, a hero can't have more than one ultimate skill? :smile47: Then, maybe there's a code to give the amulet to a hero? I'll try with the editor, that's a good idea.
The thing is, racial skills like Irresistible Magic, Counterattack, Artifact Creation, Gate Opening, Rune Magic, Avenger, and Necromancy are available to the hero at 3 levels of development, just like everywhere else, but the developers decided to improve the abilities, but obtaining them is problematic, just like with the ultimate ability. The Amulet of Mastery with the new patches only increases it by 1 level :(, so it'
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The editor is quite troublesome. I created a hero and a group of phoenixes, gave him a pendant and expert skills, set the victory condition to "kill_creatures," but I can't launch the map in the game (the load button is inactive). In general, this editor is rather disappointing; in Heroes 3: Armageddon's Blade, the editor was excellent, everything was clear, but here, you have to spend several hours reading the instructions, which, by the way, are full of errors, and still, nothing is clear. And on top of that, it's all in English. So, I'll try to write to the guys at Nival; maybe they can suggest a direct code...
And what is an "ultimate ability"?
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Tatsu;95322
In general, this editor is rather disappointing. In Heroes 3: Armageddon's Blade, there was a great editor – everything was clear and understandable. But here, you need to spend several hours reading the instructions, which, by the way, are full of errors, before you can understand anything. And on top of that, it’s in English.
I advise you to visit the section: Heroes of Might and Magic 5 - Mapmaking (Map Editor)
and especially the topic: Russian Map Editor

Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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Tatsu;95322
The editor is quite a hassle. I created a hero and a group of phoenixes, gave him an amulet and expert mastery, set the victory condition to "kill_creatures," but I can't launch the map in the game (the load button is inactive). In general, this editor is kind of depressing. In Heroes 3: Armageddon's Blade, there was a great editor, everything was clear, but here, you have to spend several hours reading the instructions, which, by the way, are full of errors, and nothing is clear. Plus, it's all in English. So, I'll try to write to the guys at Nival, maybe they can suggest a direct code...
And what is an "ultimate ability"?
This is an ability that the hero receives after learning 4 slots of specific skills; to achieve it, you need to develop to approximately level 26-30, depending on the race. It's in the center of the skill wheel.
And the map editor is quite normal. It's a pity that it's not in Russian, but it's very easy to use overall.
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Magnus, can you tell me why the codes don't work for the Hammers of Fate? And in general, something seems wrong: after entering the lines in this file, nothing happened...

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