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TOURNAMENT "FULL RANDOM - III"


This tournament is an official rated tournament.
Tournament dates will be determined based on the number of registrants, taking into account that 14 days are allocated for games with a single opponent + 4 days for force majeure circumstances.


Please report all difficulties or delays immediately in this thread.

Map generation is carried out using the current version of IRMG 1.8.0, huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

:smile10: If the following conditions are not met, the tournament participant will be excluded after:
- 1/2 of the tournament term by 05.06.2017, having played less than 1/3 of games (participant replacement is possible)
- 4/5 of the tournament term by 31.07.2017, having played less than 3/4 of games (participant replacement is impossible, game results are annulled).

The result of the excluded participant is passed as an "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.

2. Since there is an autosave in the game - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays 2 games against everyone else.

1st game.
COLOR CHOICE: one of the following options (by mutual agreement of players, or by drawing lots, or the color is determined by the tournament judge).
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random

2nd game.
COLOR CHOICE: players swap colors.
TEMPLATE CHOICE: same as in the 1st game.
FACTION CHOICE: players swap factions.

It is possible to play ahead for the entire tournament if available opponents are present.

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are obliged to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In the event of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration for each opponent (templates and factions are random) and 1 restart for each 2nd game with each opponent (template and factions are set according to tournament rules for the 2nd game between players), no later than the second day of the first week of the first month (the end of the day is considered as pressing the turn transfer button, regardless of whether the opponent has completed their current turn or not).

Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn disconnection or desync in week 2 and later - game continues (except cases where both players are ready to start over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the world spell "Astral Gates" to jump to an adjacent zone of the opponent and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Three points are awarded for a win, one for a draw.
Reports and logs are written in the thread Reports and logs of TOURNAMENT "FULL RANDOM - III"

13. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button, after which the automatically created message should be sent.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to BOLIVAR
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BOLIVAR
Yes, I already understood – the "New Report" button is only available in this topic, it's not there in the report topic.
It's a bit unusual.
And it's probably not very convenient – when everything is in one place (discussions and reports).
In Heroes of Might and Magic III, they hold tournaments with 50+ people in this format, and everyone finds it convenient. Personally, I've always been bothered by the fact that 3 different topics are created for one tournament.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Y11_hl
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Dwelling 3, 5, 6. At the start, I received Alator and Daleb. I decided to play. I couldn't find a tent for a long time. The battles were difficult, and I was losing troops gradually. On the second day, I managed to build a level 7 dwelling in the castle with great difficulty. Finally, I got a tent, and it became easier. There was a subordinate in the castle. I was planning to try to capture the Guardian Orb. My opponent also surrendered when trying to capture the Guardian Orb. He miscalculated his army. Thanks for the game.
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Аластор / Alastor
  • Main Hero: Дэлеб / Deleb
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Ласло / Laszlo
Map Template
радуга / rainbow
Game Length
141 days
Game Date
2/18/2017
Reported
2/18/2017 1:01 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/18/2017 1:07 AM

In reply to Noom
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Noom
In the third game, they hold tournaments with 50+ people in this format, and it's convenient for everyone. Personally, I've always been bothered by the fact that 3 different threads are created for one tournament.

I would add a report to the "Reports" section if the first one was - I missed that button. ))
Since this is a common practice, we'll probably get used to it.
Then that thread should be deleted.
In reply to Davnii11
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Davnii11
Played maps 3, 5, and 6. At the start, I received Alatsor and Daleb. I decided to play. It took me a while to find a tent. The battles were difficult, and I was losing troops gradually. On the second map, I managed to build a level 7 unit in the castle with great difficulty. Finally, I got a tent, which made things easier. There was a subordinate in the castle. I was planning to try to take the Golden Object. My opponent also surrendered when trying to take the Golden Object. He miscalculated his army. Thanks for the game.

On map 111, I chose Laslo and set off. At the respawn point, there was regeneration, but no mana. I attacked with golems, gremlins, and a deafening spell. On day 135, I broke through to the center, destroyed a couple of portals, but didn't find the treasure. At that time, a GM5 town was built, and I resurrected there. On day 137, I reached level 20, returned home, and on day 141, I went to the Golden Object with 15 cats. There, I encountered an unpleasant Inferno mix (150 centaurs, 150 upgraded dogs, 150 regular dogs, 25 black inferno horses, and orange demonesses). The horses scared my units every other time, and 90 mana, a deafening spell, and fire resistance unfortunately weren't enough. I would have won with upgraded cats, but I didn't have enough money for that. Thanks for the game.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to BOLIVAR
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BOLIVAR
I would have added a report to the topic if the first one hadn't passed me by.
Since this is a common practice, we'll probably get used to it.
Then that topic should be deleted.
We'll get used to it, of course. I didn't understand it at first either. But one topic is better, and you don't have to worry about searching. Everything is in order. Games, discussions... As for how to do it better, who knows.
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to Davnii11
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rubyat, and how did you confirm the reports, using the "confirm report" button or the old-fashioned way?
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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KillAndAction
Did you submit your reports by clicking the "Confirm Report" button, or did you use the old method?
Using the button.
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to Davnii11
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The auto-system is working. Ready to play now: I wrote to Y11, Ayaks, dmitrik, Noom, serega, Will, Yaugen in ICQ. I haven't received a response...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to s_e_r_e_g_a
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s_e_r_e_g_a
Two hidden archer huts, regeneration in the castle, resurrection spell – the mage didn't have much of a chance. I didn't find the treasure, but the stats were decent. In the end, we met at the beginning of week 4, and I won.
Thanks for the game.
With the chosen build, the portal to the treasure was impossible to break through – I went and got killed by Ilfina.
Thanks for the game.
In reply to Davnii11
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The stable in the starting zone was a lucky find, which allowed me to develop a good tempo.
On 123 I enter the center and start breaking through portals.
I was incredibly unlucky and only found it at the fifth portal.
It was 127. Which already didn't allow me to arrive by the third; money for redemption was needed.
But then I catch a log with the last base, which gave me chances to make it by 141.
I take the Temple and Dragon Utopia, and jump home on 133.
Right then Iris pops up in an adjacent zone and puts herself under attack for some reason.
I hit her, she pays off, but 1 day is lost and I can only arrive on 142.
But it's still clear that Iris is without a treasure zone. I calmly build a chain.
I break through ГО.
Then Iris leaves with one-way troops and surrenders the Castle.
A week of maneuvers to avoid putting the Castle under a cockroach.
And on 147 the opponent surrendered.

thanks for the game
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Random
  • Main Hero: Наадир / Naadir
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Random
  • Main Hero: Айрис / Irina
Map Template
лабиринт / maze
Game Length
147 days
Game Date
2/18/2017
Reported
2/18/2017 5:10 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/18/2017 10:30 PM

In reply to KillAndAction
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Dwell 2.3, starting with Erling, quickly grabbed a tent, then a log, and flew off. He found regeneration in the industrial zone. At the time of the defeat, the opponent was level 17. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Map Template
радуга / rainbow
Game Length
125 days
Game Date
2/18/2017
Reported
2/18/2017 6:14 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/18/2017 6:22 PM

In reply to s_e_r_e_g_a
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s_e_r_e_g_a
Dwell 2,3 from the start, Erling, quickly grabbed a tent, then a log, and flew off. Found regeneration in the industrial zone. At the time of defeat, the opponent was level 17. Thanks for the game.
I also went for a normal build, quickly got a tent, a log, and education. At the time of defeat, I was level 16. I fought in the portal 50. On one side, I cleared it well (though with a load :), on the other side, I checked, and there were about 100 grade lizards in 4 stacks. I attacked, hoping they would at least stand in 3 stacks – no luck. :) Thanks for the game. P.S. I don't know if I'm just lucky, but in 3 games on the Rainbow map, I found 1 bank each in two industrial zones, and in the third, I got a good amount.
In reply to KillAndAction
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the first report with an incorrect result was
I deleted the message, but the report remained.

it went quickly, but not fast enough
at 133, it was in the treasure, but it was significantly behind in stats.
in the treasure, I collected a dragon and started leveling up a Warlock for a long game
in the final, there were 27 devils

thank you for the game
final: http://rgho.st/7QCJY92pg
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Map Template
солнце / sun
Game Length
227 days
Game Date
2/18/2017
Reported
2/18/2017 8:10 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/19/2017 8:37 AM

In reply to dwp1970
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dwp1970
I got lucky with a stable in the starting zone, which allowed me to develop good tempo.
On 123 I enter the center and start breaking through portals.
Terribly unlucky—I only found it on the fifth portal.
It was 127. That already prevented me from coming on the third; I needed money to buy out.
But then I catch a log with my last base. That gave me a chance to make it by 141.
I take Temple and Dragon Utopia, and jump home at 133.
Right then, Iris pops up in the adjacent zone and for some reason sets herself up for a hit.
I strike; she buys herself out, but 1 day is lost and I can only arrive on 142.
Still, it's clear Iris has no treasure zone. I calmly build a chain.
I break through ГО.
Then Iris goes all-in, loses the army, and surrenders the Castle.
A week of maneuvering to avoid getting the Castle placed under a cockroach.
And on 147 the opponent surrendered.

Thanks for the game.
Suffered from a lack of wood the entire game; as a result, the training didn't go up on the second week and the tempo was nonexistent. I took Darkness to somehow counter Fen, but with berserker and domination they shaved me down—it was impossible to fend off the Necro with 35 spell on 141. I decided to try running around, but no convenient portals spawned to let me seize one of the Castles, so I had to surrender. Thanks for the game.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.

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