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Yesterday, we finished our game with Lu41k :)
The game was challenging and interesting from the very beginning. Knowing that the game would be fast-paced, we decided to choose a map with guarded passages in "Heart of Winter" to have some (relatively) peaceful time for development. But there was no peace to be found; while monitoring the opponent through the guild, we tried to calculate our moves to a minimum, focusing on rapid army and hero development. I, LeSHiJ-MaX, played as Chaos, and Lu41k played as Nature. I had two main heroes: Gretchen, with a focus on Warfare (grandmaster in all areas except melee combat), and the mage Raona (with full development in all stats except sorcery; she was only 2 points short of becoming a master of defense and gaining +80% magic resistance). Lu41k had Ivor (with incomplete development in Tactics and incomplete development in Warfare, but with maximum development in Archery) and the druid Gatran (with full development in magic, except for summoning).
The turning point of the game was when I managed to attack before Lu41k's three armies could join forces (they were standing in cells 1 and 6, one cell apart from each other), which allowed me to defeat them one by one. Although the battle with the heroes' army was very intense, I think it was luck that the army didn't have time to join forces. If I had lost a turn, the outcome of the game could have been completely different.
Many thanks to Lu41k for the game:smile20: :smile20: :smile20: