Skip to content

Posts from Grayson Islands

No ratings yet — be the first to rate!
User Avatar
9 years ago
Auto-translated
I think all of this is just pointless overthinking; if scripts are needed, they will be more effective than these "munchkin-prevention" measures.
User Avatar
9 years ago
Auto-translated
What if we decide to rob a peasant's house, and instead of two adult sons defending it, there are six?
User Avatar
9 years ago
Auto-translated
Sotria, Mark, and Gulag arrive at a small settlement located on both banks of the river. The second legion of the federal army is stationed near the settlement.

Eastern part of the settlement:
Tavern.
Healer's house.
Dock.
Trading ship.
Ferry crossing.
Barn.
Legion camp.

Western part of the settlement:
Blacksmith.
Dock.
Trading ship.
Red Forest.
Road to the capital.
User Avatar
9 years ago
Auto-translated
Wolf defenders will appear.
User Avatar
9 years ago
Auto-translated
The remaining criminals who decided to go through the forest reached the Lietian garrison. At the moment, the fugitives have not been found.
User Avatar
9 years ago
Auto-translated
Who are the Letians? I can set them on fire. Even better, wait for night and then set them on fire.
User Avatar
9 years ago
Auto-translated
These are LIGHT ELVES, as far as I remember. They are so light-aligned that they will shoot on sight if you enter their territory.
User Avatar
9 years ago
Auto-translated
I don't consider the experience gained from killing two soldiers and a mage's assistant to be significant.
User Avatar
9 years ago
Auto-translated
Forest fires :smile01: :smile01: :smile01:
User Avatar
9 years ago
Auto-translated
That's obvious.

Added after 32 seconds
Dear, I'm in the capital.
...
In reply to Ple-Sen
User Avatar
9 years ago
Auto-translated
Ple-Sen

...
I'm already getting tired of constantly having either the last letters missing or extra letters added.
User Avatar
9 years ago
Auto-translated
Yeah, it happens. I just found it amusing how it sounds. "Honey, we're going to the capital!"
User Avatar
9 years ago
Auto-translated
Experience:

Mark (Revan): 6 soldiers (90), safe passage (50) = 140
Sotria (Ples): 6 soldiers (90), safe passage (50) = 140
Telaen (Kosha): 8 soldiers (120), 1 captain's assistant (50), first healer (50) = 220
August (Siver): 8 soldiers (120), 1 captain's assistant (50), first healer (50) = 220
Kirikos (Arandor): 8 soldiers (120), 1 captain's assistant (50), first healer (50) = 220
Stavros (Alex): 8 soldiers (120), 1 captain's assistant (50), first healer (50) = 220
Antonaios (Heroist): 8 soldiers (120), 1 captain's assistant (50), first healer (50) = 220
Gulag (Loken): 6 soldiers (90), finding the exit (50), safe passage (50) = 190
Evgeny (Ment): 8 soldiers (120), 1 captain's assistant (50), first healer (50) = 220
Nicomedes (Tox): 8 soldiers (120), 1 captain's assistant (50), first healer (50), opening the captain's safe (50) = 270

*To reach the next level, you need 500 experience points.
User Avatar
9 years ago
Auto-translated
And what about finding the safe? Or finding another way out?
User Avatar
9 years ago
Auto-translated
)

Statistics

Welcome our newest member: recijeb