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Deciphered (as I understood it):
Creatures - monsters, stormbirds - thunderbirds. Aka Strength.
Creatures - monsters, stormbirds - thunderbirds. Aka Strength.
New here? I'm Roha — want a quick tour?

Archangels aren't that strong compared to other level 5 creatures. I like Cyclops the most (because they can attack three units at once), Vampires (how can you do without them!), and Black Dragons (they're beautiful). I don't like Djinns because I've played against Haven too often, and I don't like that faction.
Archangels aren't that strong compared to other level 5 creatures. I like Cyclops the most (because they can hit three units at once), Vampires (how can you do without them!), and Black Dragons (they're beautiful). I don't like Djinns because I've played against Haven too often, and I don't like that castle itself.
What is this 5th level... it seems like there were only 4 levels in the fourth game!?
It's strange that such amusing creatures like jellyfish, evil eyes, and bone dragons didn't get many votes... and nightmares could also be included.
Looks like they forgot about the Beholders... And they are a real pain... You need to be very careful when fighting them...

I mentioned Beholders in this thread. So, no need to make things up. I also said (and I still say) that it's a pity they can't be recruited in a castle. And they are rare even on the map. But you often have to fight them for resources and money. Here, Haven is more or less lucky if it has "Forgetfulness," and Chaos with its Inferno or Fireball.
Life can only deal with them in the early stages with a targeted Exorcism (what level is the general one?).
Nature... a swarm of wasps can be used. Or (just like Life, though) it can stabilize itself with its blessings.

Exorcism is generally effective against the third faction, but Life can also deal with Beholders, although it only works on one unit at a time.
it's enough to let the beholders shoot in the first turn, and then remove all the negative effects and defeat everyone with angels... and also with knights.
it’s enough to let the beholders shoot in the first turn, and then remove all the negative effects and defeat everyone with angels... and also with knights.

Well, with angels and knights, I wouldn't even let you get a shot in.