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Posts from Grayson Islands Auto-translated

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#167
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Perverts :(
А, вот почему.

🏹🎪+⛓️♿=💕
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#168
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They searched you everywhere and looked in every nook and cranny.
How much power will Graku's followers gain?
In reply to Ple-Sen
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#169
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Ple-Sen
How much power will the followers of Grakura receive?
They are searched by women.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#170
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Progressive.

Whatever
In reply to Heroist
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#171
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Heroist
Thank you.
We need to call Shaman, Fragment, Uranus, and whoever else. Otherwise, they'll quickly overwhelm the small party.
It wasn't me who surrendered. It's just a bit gloomy...
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#172
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Come on, it’s only at the beginning. It will be much more fun later!

Whatever
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#173
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Here's a build I'll jot down so I don't forget it.

Race: Dark Elf

Skills:
Constitution 15 (150 HP)
Intelligence 20 (250 Mana)
Strength 0 + 15
Agility 40 + 5 + 5 + 15
Speed 20
Willpower 40
Perception 30 + 10 + 5

Religion: Lord of Shadows

Skills: Knife Thrower (free), Assassin (free), Thief (1), Battle Mage (4)
One-Handed Weapon (I): entire branch (10)
Manipulation (II): Phantom, Telekinesis, Mind Reading, Masquerade, Suggestion (15)
А, вот почему.

🏹🎪+⛓️♿=💕
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#174
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It seems like with a battle mage, you can simply leave the strength at 15 and invest the extra points elsewhere. For example, in hit points, which you have very few of. A single unlucky arrow can end your character's life.
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#175
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I don't think it makes sense for me to reduce my strength, as I'm still aiming for a melee build. And increasing my HP probably wouldn't help much; I'd still die with one hit, so it's better to invest in other perks to prevent that hit from happening in the first place.
А, вот почему.

🏹🎪+⛓️♿=💕
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#176
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This character, based on the build, turns out to be almost identical to my mage from the previous game. Probably, he will meet a similar fate.

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#177
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How did yours die?
А, вот почему.

🏹🎪+⛓️♿=💕
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#178
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I mean the one I'm currently working on.
He died in the room with the arrows.

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#179
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I also wanted to take a second scout, but I'm not sure what to remove. All the spells seem good, the weapon looks really good too, and the free perks are also good. I don't want to get rid of the mage, he gave me a lot of points...
Oh, yours. Okay. We need to avoid the rooms.
А, вот почему.

🏹🎪+⛓️♿=💕
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#180
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I thought you were planning to take out opponents more through stealth. And having extra HP definitely won't hurt; one of many attacks is bound to hit. And for followers of Lok'tar, they even have the ability to ignore dodge. I don't know about damage-dealing spells, but I think it will be difficult to dodge them as well. Not to mention archers with their accuracy.
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#181
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It seems like you can just leave the Battle Mage with 15 points in Strength and invest the remaining points elsewhere. For example, in Hit Points, which you have very few of.
Yes, you can do that.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]