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Friends, I'm new here, so I need your help. Could you tell me where to find a description of composite artifacts, and most importantly, their components?!:confused:
P.S. Because figuring it out by trial and error is tedious, frustrating, and I don't have the time :)
In my opinion, this happens if you collect the Vampire Cloak, Skull Helmet, Necromancer Amulet, and some boots... I forgot what they're called... Anyway, that's how you end up assembling the Cursed Armor:)
P.S. Oh, yes! You also need ribs!
)))):) :) :) :) :D :D :D :D Very funny. You mixed up the artwork, but that's not the main point.
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ. Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
I don't even have the game! And I haven't played it! But I managed to collect the armor easily:
the helmet was a starting bonus, I bought the sword and shield, and I found the ribs...
Is that all for this topic... it's a bit sparse. And where is the Mage's Ring... Let's discuss the combined artifacts and submit some suggestions. 1. Sniper's Bow is good when you have an army of several thousand Liches. If, for example, some creature (like a dragon) flies toward my Titan, I cast Clone on the Titan (Teleport is an option but it costs mana), then the "real" Titan waits while the cloned one attacks, ideally with ranged attacks, or at worst with a sword. If I'm lucky, I can take it down in one go and keep the clone. The Sniper's Bow takes up three slots. For example, the Elixir of Life and Shackles of War cannot be used together. 2. Titan's Thunder is a good artifact. At the start of the game, the lightning strike saves you from spending mana. It's also very convenient because it leaves the feet (Speed Boots) and hands (gloves) free for hero movement speed, plus another hand slot for whatever you want, including the Elixir of Life. 3. Cursed Armor. Good, but the primary skill increases are too low. Good for defending a Castle or attacking neutrals. Plus, it occupies primary slots. 4. Might of the Father of Dragons. Good for Barbarians and warriors with weak magic. By the time you assemble the artifact, the game is almost over. It occupies practically all slots except the bag, and there's little point. Level 4 spells are Resurrection, Berserk, etc. Without them, the game isn't the same. My rating: 3 out of 5. 5. Admiral's Hat. Put on the hat - get on the ship, sail, get off the ship, take off the hat, and that's it. A convenient and useful artifact, although you could use Water Walking magic or Levitation Boots — within reasonable limits, of course. My rating: 5 out of 5. 6. Elixir of Life. Nothing bad to say, everything is great. Only that APPARENTLY creatures don't regenerate without a tent. Hard to assemble because rings are everywhere but you can't find the "flask". My rating: 5 out of 5. 7. Legion Statue. Super artifact. Especially considering that growth increases in all towns. Very hard to assemble, and usually by the end of the game when it's basically no longer needed. My rating: 4 out of 5. 8. Horn of Plenty. Cool artifact. 4 of each resource (except wood and ore) per day. Resources can later be exchanged for gold or used to buy artifacts. Not very hard to assemble. My rating: 4 out of 5. 9. Cloak of the Undead King. The best artifact in my opinion, and unfair at the same time. More than once I had a level 25 hero, and when I found this artifact, I immediately switched the main hero to a Necromancer and built them up in 3-4 weeks. For example, on the Krauwind map, I effortlessly had 25k X 8 slots = 200k Liches. And it's unfair because it's invincible... My rating: 5 out of 5. 10. Angel Alliance. No comments. The coolest artifact in the game, after the Cloak of the Undead King. Though it takes up many slots and is a pain to assemble. My rating: 5 out of 5. 11. Mage's Ring. Practically a useless artifact. I don't even want to talk about it. Rating: 1 out of 5. The descriptions of the artifacts are based on my personal playstyle. Of course, your tactics may be completely different and consequently the use of artifacts will differ.
Added after 13 minutes Here are some suggestions. 1. There are 3 bags of gold in the game, roughly for 250, 500, and 1000 gold per day. Devs - you should make it so they can be combined into an artifact giving 5000 gold per day. 2. Horn of Plenty. Include a wood and ore cart/wagon in it and add 4 of all resources per day. (maybe 5). 3. Diplomacy artifacts. There is a ring, a cloak, and a medal - why not make it a combined set? Reward: free retreat and 25% joining of weak neutral armies for 25(50)% cost. 3. There is a Cloak of Speed, Necklace of Speed, and Ring of Speed. Combine them and the reward is: all units move first with a +3 increase to creature speed. You could also invent some other artifact, like a Hat of Speed, to increase the assembly difficulty. 4. Spell Resistance. Boots, cloak, pendant (necklace), add (invent a new artifact) and the reward is 75% resistance to magic of all levels. 5. Spheres of Water, Fire, Air, and Earth. Try finding and collecting them. Reward: 100% increase in elemental damage. And if you collect all the spell books, then +15 to Knowledge and Spell Power (or something else). I wrote everything I remembered. People, if you have suggestions or wishes, please add them.
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
Esteemed moderators, please merge the topics "Assembled artifacts in Heroes 3" and "Assembled artifacts in the third version." IMHO, these are two identical topics; what are the moderators looking at?
Anyone who hasn't played The Shadow of Death has missed out on a lot... or hasn't experienced it – as you prefer.
I have a platinum collection of Heroes, meaning from part 1 to part 3. I've completed the third game with The Shadow of Death, so I won't understand you because I don't have any problems collecting certain artifacts.
How to collect artifacts, see the topic "collectible artifacts".
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
Maybe my memory is failing me, but didn't composite artifacts like the Thunder of the Titan, besides their special effects, also increase the hero's stats just as much as their individual components would if they were equipped separately but not combined? :confused:
Maybe my memory is failing me, but aren't assembled artifacts like the Titan's Thunder, besides their special effects, also increasing the hero's stats just like their component artifacts would if they were worn simultaneously but not combined? :confused:
Exactly. They do increase them. Only the MOD in addition to this also gives +6 to all primary skills.
Added 5 minutes later Malych;51444
For example, it is impossible to use the Elixir of Life and the Shackles of War together.
Why is that?Malych;51444
2. Titan's Thunder is a good artifact. At the beginning of the game, it saves mana when using Lightning Bolt. It is also very convenient because it leaves the boots (Boots of Swiftness) and gloves free for the hero's movement speed, plus one hand free for anything, including the Elixir of Life.
It's unlikely you'll collect it at the beginning of the game. And what do gloves and boots have to do with it? They are only needed "at night" during the turn transition. Then "in the morning" they can be removed, replaced with anything, and "in the evening" put on again... During the day, they do not affect the hero's movement in any way...Malych;51444
8. Horn of Plenty. A great artifact. 4 resources (except wood and ore) per day.
5 resources per day, because the component parts of this artifact continue to function normally.
1. I understand about the boots and gloves. But my index finger gets tired from clicking the mouse so much (put on, take off, put on, take off). 2. I will check about the resources. 3. Regarding the inability to use War Shackles + Elixir of Life, this is implied when using the Sniper Bow. 3 slots are used, 1 is free (either the elixir or the shackles).
Летай иль ползай конец известен, все в землю лягут, всё прахом будет...
Kimmanuel Oblodra
19 years ago
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Here are 4 of the most interesting (it's not even worth writing about all the items from the four Might and Magic games) non-set items:
Medal of Vulnerability, Shackles of War, Wings of the Angel, Sphere of Prohibition.
And from the set items: Legion Statuette, Admiral's Hat, and Alliance.
The 4 most interesting (no need to even mention the books of all four Might & Magic games) non-set items are: Medal of Vulnerability, Shackles of War, Wings of the Angel, Sphere of Prohibition.
I don't know why you like the Medal of Vulnerability, but I personally don't see much use for it. The Sphere of Prohibition is good if you have your own battle strategy. Kimmanuel Oblodra;76662
And from the set items: Legionnaire's Statue, Admiral's Hat, and Alliance.
The hat is good, but not always. But I agree with you about the statue! :smile54:
Герой в каждом из нас...:rolleyes:
"Истинно могуч тот, кто побеждает самого себя"
Sfairat
19 years ago
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Guys, please explain what "соборные артефакты" are! And how to create them!
:cool: ЖИЗНЬ ПРЕКРАСТНА:D
AlexeyPank
19 years ago
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Assembled artifacts in Heroes of Might and Magic III are artifacts that consist of several other artifacts and provide an additional bonus. All of them are well described in the first post of this topic by the Creator.
They definitely work in 3.2 and higher! In other words, in SoD and Platinum!!! P.S. You asked how to assemble them... for this, you need: 1) Have all the components available. 2) Place all the parts in the corresponding slots of the hero's "doll." 3) Right-click on any component, and a question will appear in the "dialog" window... "Do you want to..." ... disassemble them in the same way.