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Let's discuss whether the unit's cost reflects its qualities.
:D
New here? I'm Roha — want a quick tour?

Yeah, then please do the same with the Monks and Champions... :)

But what about the monks? They cost as much as they weigh, and besides, Crusaders are much better. We should slaughter everyone, slaughter, slaughter:D
Oh! Like-minded person:D Crusaders, forward!!!:D
And by the way, the price for the Crusaders could be slightly reduced.
And they also forgot about the Nagas... They need to be made cheaper and given a bonus.

No, the Crusaders and Nagas are priced perfectly; their health has been increased to 75, and the Nagas have been given a triple strike and retaliation, so I don't mind paying for them, although I wouldn't object if their price was lowered:D.
P.S. I generally don't like Djinns; I prefer Nagas, especially when they have teleportation:)
Well, I tested it... they don't hit three, but everyone around them....
You can't dislike Djinns:) Although they've become too arrogant in Whirlwinds: the price is almost ridiculously low, and the magic is great:)

And Djinns are powerful, too, but if they run out of magic, they become useless; you need to stock up on Demons to fight them:D
You can basically get the Energy Drain spell, and then the genies will cast spells 8 times instead of 4 :)

What a relief! Four volleys of hundreds of Djinns... no, that's not an option, it's better to use Confusion or a Cloud of Confusion on them if possible.