Posts from The weakest castle in Heroes of Might and Magic IV!
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The weakest Castle in Heroes of Might and Magic 4!
It's also "easy" to deal with a Life mage... don't forget that. And Haven has three mages in total. I mean the genie and the mage. Haven has better spells in its arsenal. For example, Energy Drain, and the angel can no longer resurrect, plus a general slowdown and ranged attacks. I can list more...
Once again, the Life faction troops get the first turn. The Amulet already provides 50% protection against creatures of order and their spells. Then all these slowing effects, and the debuff is removed with Exorcism.
I understand that it's pointless to argue with you about "LIFE":smile02: But in the fall, I'll try different castles, if you don't mind. And on my maps, I'll give you the maps in advance.
Of course, there are no castles that would be all-powerful. Each castle has its own "unique feature," but for some, it's hidden (Life, Barbarians), and for others, it's obvious (Haven, Chaos). You just need to apply this unique feature at the right time.
Once again, the Life faction gets the first turn. The Amulet already provides 50% protection against creatures of the Haven faction and its spells. Then, all these slowing effects, and the debuff is removed with Exorcism.
It all depends on morale. Haven can also gain the upper hand... But that's not the point. Arguing about this is actually pointless, and there's no need for it. I'm not claiming that Life will lose to Haven.
P.S., although our verbal sparring is also useful!
It all depends on morality. Haven can also be a good choice...
Heh... what if you don't have a Knight?
I won't speculate (...but what if I have one too), but Life doesn't necessarily get the first turn.
You'll have to level up two heroes. But I might be fine with just one mage.
My top list:
1.Life
2.Nature/Order
3.Death
4.Chaos
5.Might
That's all IMHO
Life is definitely stronger than Order, but only in the late game, if it's well-developed, because the Guardian spell might appear, or it might not. As for magic, which can be a nightmare for Nature and Life, it's just a waste of mana on Exorcism... Here, I see you already have Angels and level 4 Guardians (like the Order's Guardian). So, in the late game, Life definitely rules because there are more creatures due to resurrection, tactics, and various useful spells (Song of Peace, Guardians, general protection/blessings, sanctuaries), which allow you to lose fewer units while leveling up on neutral creatures. But in the mid-game, Order is incredibly strong due to its nobility, abundance of resources, and a large number of creatures, and the magic is balanced; everything is available. By the way, I used to always level up a pure mage until I realized that nobility is an incredibly cool thing, and thanks to it, Order can level up faster than anyone else.
First of all, thank you, KENNU, for your post. It's an interesting opinion with justification (which is not often seen here). It's immediately clear that you're not a Necropolis player, but a Rampart player :D
Now, about the Order vs. Life situation... I don't think Life is stronger. Rather, they are equal, and the battle will be difficult but interesting. And if Order starts casting its spells, the Life mage will be busy only removing these effects. This already excludes him from the fight.
If, as Optimal claims, he has a Knight a priori. Then, I have already written somewhere that for Order, you need to have two mages in your army. This is an additional headache for the Life mage.
Secondly, regarding Nobility. I absolutely agree, it's a great thing. But, based on my experience, leveling it up is a hassle (for Order). And if you decide to level it up, you shouldn't take it with you along with the mage. Only separately. Because it's faster: the experience isn't divided between two
If, as Optimal claims, he has a Knight a priori. Then, in turn, I have already written somewhere that for Haven, you need to have two mages in your army. This is an additional hassle for the Life Mage.
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Two mages are good, but they will both have a low level, which will affect the strength of magic and the quantity in general. Yes, it will be a hassle, but everything is possible.
As I said before, against Haven and Chaos, you need to play for speed, so as not to let them develop mages.