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The speed won't increase; the penalties will simply be removed. The speed, or rather, the Movement Points, doesn't change throughout the day :D. More accurately, it decreases with each step. ;)
Speed is the "walking distance." The "walking distance" increases when you dismiss pikemen, i.e., the warriors that impose a penalty when crossing a swamp. AmberSoler;93440
You can remove the penalties during the current day by removing the units that slow you down on rough terrain from your army... And that's why the speed increases...
In other words, the distance the hero can cover in a turn increases.
Yeah... Truly, it's incomprehensible... Heroes isn't chess; you actually have to think here... :D Kamikaze;93495
Speed won't increase, the penalties will simply be removed; speed, or rather Movement Points, doesn't change during the day :D. Or rather, it decreases with every step. ;)
Well, obviously... On a "layman's" level, by speed we don't mean the current reserve of move points (like fuel capacity, which cannot be changed), but the travel distance per unit of time (game day), i.e., V=S/t, where S is distance and t is time (day)...
And therefore—speed increases when the penalty is removed. Or do you disagree? :)
I and other skilled chess players demand immediate explanations from you. Otherwise, you will inevitably face checkmate in three... words:) .
Hold on a minute... This isn't a chess forum, it's a Heroes of Might and Magic forum... So please, calm down... :D And checkmate can happen as early as the second move... Or what do you call a move here?
Or maybe we can organize a chess tournament? I would gladly participate - I play chess well! :smile13: :D :smile13: :D :smile13: :D :smile13: :D :smile13: :D :smile13: :D
What if we organize a chess tournament? I would gladly participate – I play chess well!
That's a great idea... When we have some free time, I'll prepare a map and we'll see what our "thoroughbred chess players" are capable of... :D A chess tournament in honor of Alekhine on an XL map with a dungeon and a 2-minute move limit... :D :D :D
Great idea... When I have some free time, I'll prepare a map and we'll see what the "thoroughbred chess players" are capable of... :D A chess tournament in honor of Alekhine on an XL map with a dungeon and a 2-minute turn limit... :D :D :D
and what, is there already a map like that – it’s called “Chess,” – M, with a Dungeon, against the AI. Just edit it a little and you can start a chess tournament...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
I'm not sure I'll have time to complete this round... That's a shame... Although, who knows – but in any case, I won't achieve a good result, as I don't have enough time right now.
But no matter what, I will continue participating in the tournament!
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes: Лидер клана "Из многих единое" Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
I'm already overwhelmed. I'm torn. How can I find the time to crack this nut without breaking my teeth? Add a couple more things to this "blitz map," and it could become a full-fledged tournament map! And remember, some people didn't want to award ratings because of the supposed simplicity of the blitz. After this stage, there won't be any of those.
AmberSoler - well done! And I have nothing to add to that!