I still maintain that "Heroes 5" is worse than "Heroes 3". And it's all because of the map sizes!!! Even if a random map generator is released, and the sizes don't change, the game will still be inferior to the third "Heroes"!!! And significantly so.
Posts from Heroes of Might and Magic V [Game Discussion]
Simply put, the third Heroes game is a masterpiece – and as everyone knows, it’s very difficult to surpass a masterpiece, let alone make it better. Tell me, has anyone played the fifth game with eight players? You don’t even need to answer – the answer is definitely no. And you won’t be able to. There’s nowhere to turn (and not just in the room you’re in). But I did play the third game like that.
(It really brings back memories when I think about traveling through the desert as a Sorceress (first Heroes game, mission number 5 or 6)).
И время замрет - будь навсегда!
and in the third game, I spent 1.5 hours on a similar map...
I will never believe that you can complete an XL map in the third game in 1.5 hours and enjoy the game. Theoretically, it is possible to complete it, but in a rush, without paying attention to secondary buildings, artifacts, etc.
There is no enjoyment in such a game.
The game has become more dynamic. Instead of spending an hour or two just to get to the final battle, here you can complete that very battle in half an hour:D
By the way, this phrase from one of the ardent defenders of Heroes 5 indicates not a long game in the fifth game, but rather the opposite.
How do you explain your difference in views? One claims that the game is fast and dynamic, while the other argues that he plays a map in the fifth game much longer than in the third.
....????
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The best way to play is on a medium-sized map against a single opponent (preferably on the highest difficulty). You develop slowly and tediously, and in the end, in the decisive battle against an incredibly strong army, you capture the only opponent's castle!!! Adrenaline and excitement!!!
In Heroes 5, I think that's the only way to play.
By the way, this phrase from one of the ardent defenders of Heroes 5 doesn't indicate a long playtime in the fifth game, but rather the opposite.
How do you explain your differing views? One claims that the game is fast and dynamic, while the other argues that they play a map in the fifth game much longer than in the third.
....????
The opposite? Do you think I played one map and quit? Ha-ha-ha-ha:D Every day I replay all the maps, and I'm still not bored:D
I take it a pro has appeared :D. Well then, let's see you in action, so to speak, at a tournament (whether in 3 or 5). And your friends must be absolute gods. Since they beat YOU, ANDREY!:D
We aren't grudge-holders, of course, but we remember this, that's one. :)
And we're waiting for super results, that's two.:D
Personally, I'm keeping an eye on you, that's three.:cool:
P.S. Otherwise, you just have a high opinion of yourself as a super "Heroes" player.:mad:
Guys, you probably don't even know how to play "Heroes" at all. I only play on a random map of size "XL" with a Dungeon and a difficulty level of 200 percent. It's so cool! When I play alone, I always win, but when I play against friends, it's not always the case.
Mr. Andrey, have you participated in tournaments? I'd like to see your achievements.
You think I played one map and quit? Ha-ha-ha-ha:D Every day I replay all the maps, and I'm not tired of it yet:D
About the opposite? Do you think I played one game and left? Ha-ha-ha-ha:D Every day I replay all the maps, and I'm not tired of it yet:D
I was talking about these discrepancies. Believe me, I don't doubt your experience playing Heroes at all, in both game 3 and game 5.
This is explained by the fact that I prefer to rush forward and crush the opponent while they aren't too strong. In Heroes III, this didn't work: by the time you arrive, you lose half your army; plus, the opponent can flank you.
- because of this, I see three clear drawbacks in my opinion
1 awkward camera (this is a necessary minus of three-dimensionality (but I'm not saying 2D is better than 3D since the combination is better in strategies, i.e., 2D terrain and 3D moving objects, units, creatures - IMHO))
2 small map sizes (much has already been said about this)
3 for me, perhaps the main thing is the terrible interface (no matter how much people spit on 4th, they had a classic one with improvements
I really liked many of the new features from Nival, especially those related to the new hero leveling system; I felt that was missing in the third game. The graphics are pleasing to the eye, not jarring, and the system requirements seem quite reasonable. The strategy and tactics, the battles and the towns... the same magic, and in general, the whole game world is both familiar and, at the same time, enticingly new... This is truly a fresh take on the new game, a worthy sequel. I'm very happy. :)
Regarding the maps... they might be a bit small, but I personally find them sufficient. Although I can understand fans of XL maps in the third game, that was a special adventure! :) By the way, S in the third game is smaller than S in the fifth... the gradation is somewhat different here.
A map generator would be nice; I think it will be in a patch. Adding more artifacts, a new faction, expanding the maps... I welcome all of this, and I think others do too, so it will probably appear. In the end, this is more about important accessories, but the main thing is the internal concept of the game. I like it, and I won't let the lack of expansions bother me. :) It's clear that the developers took a responsible approach to the project, working hard, albeit with a bit of humor, but what game doesn't have that? :)
Regarding the unit design, that's a separate topic. Overall, I'm very happy; everything is bright and original (I haven't played Demigods), and many of them are just great! :) The dragons are excellent, and I liked the idea of flight; the black dragon breathes fire very realistically! There are many other good things; I won't list them all now.
Regarding the archangels... many people say, "they were genderless, and now they're women, how awful!" If they were genderless, then why is a man better than a woman? I'm glad that there are female warriors in the game. It's just that the anime style is a bit... not very lively... I don't like it too much, but it's clearly a tribute to current trends.
Although, regarding the women... the Matrons and Furies from Dungeon... hmm... Not only are the unupgraded Furies almost naked... not that I'm against it, but the aesthetic of female warriors in sexy mini-armor, like a swimsuit, isn't very appealing to me. ;)
But that's okay, the main thing is that they're wearing heels! :D Furies should be super agile and fast! The Matrons are okay... there's not much to expect from them; just look at how they walk... but they should have continued in that vein... but with that spiky hairstyle and in general... they're not very attractive, although that's a matter of taste. ;)
Okay, I'm getting carried away... in general, I'll say something else about magic. It's well done, although... some of it could be a bit more vibrant... For example, Stone Skin is great.
The music is also good, but in the fourth game, there were even better melodies... some of them really moved me at the beginning, especially one... I remember it well... (maybe someone knows where I can find this music?)
I would also like more variety in the battles... Music is very important to me, so I have a special attitude and high expectations... :) But overall, the right atmosphere is created, so I'm not complaining too much.
I'm only playing the campaign for the Demons so far, but I'm already intrigued. :rolleyes:
Oh, almost forgot! The interface - many people criticize it, but I think it's quite playable, convenient, and simple. Perhaps the hero window is unusually multi-page, but that's not a big deal. The camera... everything is fine too; at first, there were some inconveniences in the dungeons, but I quickly got used to it.
In short, Heroes 5 is great! There aren't many good new games these days, especially sequels.
Nival and Ubisoft are just monsters! They are despicable! They took away and removed Rasu, which has been around since the first game. It was one of the best, and if they don't bring back the Barbarians, I'll stop playing Heroes 5 altogether because they've ruined everything they could. Especially the mages – they turned them into Indians, you jerks! And I won't even talk about the gargoyles:mad: :mad: :mad: :mad: For such atrocities with the castles, I would hit the artists in the head a couple of times.
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