Skip to content

Posts from Lapistia

No ratings yet — be the first to rate!
User Avatar
#768
Auto-translated
And I'll be left without clairvoyance.
And you won't understand that an obvious charlatan is a charlatan. And you'll steal money from the altar.
User Avatar
#769
Auto-translated
you're just like Kosha, who keeps reminiscing about the same old stories for ten years.

Be strong. Believe
User Avatar
#770
Auto-translated
*With the caveat that the character will not be completely submerged in water.
What if you use a water-based spell?

If it says +3 spells, does that mean a total of 3, or only for a specific element? For example, can you learn 2 water spells and 4 electricity spells?

And, as Ples already asked, how does the unlimited magical power work with any healing spell (because in the end, it results in infinite healing), as well as with magical affinity (first, all energy is accumulated *80%, and then converted into health/???).

Whatever
User Avatar
#771
Auto-translated
What if you use a water source?
Are you talking about yourself or your opponent?
If it says +3 spells, does that mean a total of 3, or just for a specific element? For example, can you learn 2 water spells and 4 electricity spells?
It's a total of 3. You can learn 6 electricity spells and 0 water spells.
And, as Ples already asked, how does the unlimited magical power work with any healing (because in the end, it turns into infinite healing)?
Bug: I didn't think about that.
Fix: You won't be able to heal using your own energy.
as well as magical affinity (first, all energy is added together * 80%, and then converted into health/???).
That's correct.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#772
Auto-translated
About me.

Whatever
User Avatar
#774
Auto-translated
I’ll probably go with Magic Affinity. I’m torn between it and Agility, but the latter is just a one-time boost, while Affinity grows along with me. Plus, it will be more beneficial for the group – I’ll be able to apply Negation not only to myself but also to other willpower-based mercenaries.
User Avatar
#775
Auto-translated
I was also thinking about taking the Negation skill for energy, because Willpower turns out to be high, and it's a good opportunity to use that. Although, I'm also considering the Earth skill branch for buffs to allies.

Whatever
User Avatar
#776
Auto-translated
The Earth skill tree and the character with an inexhaustible supply of energy should be quite effective, due to the health buff.
User Avatar
#778
Auto-translated
it’s easier to remove overpowered factions and skills.

Be strong. Believe
User Avatar
#779
Auto-translated
It’s easier to just close the game.
Where do we go?
Where do we end up when we save the world?
User Avatar
#780
Auto-translated
Why play if we already know how it will all end?

Be strong. Believe
In reply to Arandor
User Avatar
#781
Auto-translated
Arandor
It's easier to remove overpowered races and skills.
Ar, Nozenrot, we will be removing them during the game.
User Avatar
#782
Auto-translated
I agree, let's switch to maps and have some fun.
А, вот почему.

🏹🎪+⛓️♿=💕