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Since it is impossible to create a random map in HoMM 4, perhaps we can pick a few and post them so that players can preview them in advance.
The game is played on the Vihrey version (3.0). Players may also agree to play on the Equilibris version (3.51). Here are the rules:
1) Those wishing to participate in the championship must submit an application in this thread within the deadlines set by the tournament organizers.
The application must contain the following information:
a) Username (the nick the user uses on the forum).
b) ICQ number, if it is not in the profile.
2) Castles are chosen:
a) by agreement between the players.
b) if they cannot agree, then only by the method of elimination (down to the last 3 castles).
3) Applications are accepted until 3.06.07. The tournament starts on 5.06.07.
4) Competitive matches are held on maximum difficulty on an M map from those posted here. An exception is made if the opponents mutually decide to lower the difficulty, and only in the first round of the competition.
5) We strongly urge participants to report the following information to the organizers: the end date of the match (in-game), starting castles and heroes, and the winner's name.*
Post reports in this thread.
It is advisable to make saves throughout the walkthrough of the game to avoid unnecessary disputes. Keep them for one month. Claims regarding the walkthrough of the game against an opponent should be made only in the presence of, or after messaging, one of the organizers. Example:
Player Nick (castle played) def Player Nick (castle played). date of victory. A brief description of the final moves is also recommended.
6) In the event of a game crash, the player must provide a confirming screenshot. If there is none, the player is penalized by skipping a turn.
Method of connecting to each other.
For the tournament, we have created one network for all participants, which they can join independently via the Hamachi program (you can Download it here http://files.hamachi.cc/HamachiSetup-1.0.1.5-ru.exe), regardless of whether the creator is online or not.
For those who have never used this program, I will try to explain briefly:
Naturally, first install it on your computer (select the basic version during installation). Then connect to the Internet, wait for Hamachi to fully load, click the "join network" option, and enter the network name and password in the window that appears. To prevent outsiders (who are not participating in this tournament) from joining the network, once all tournament participants are known, the network name and corresponding password for connection will be sent to each person via private message.
After a participant has successfully connected to this Hamachi network (important: if the star next to another network participant "glows" yellow, it is because firewalls or routers are blocking the connection between computers. To establish a connection between computers, the star next to the other participant must glow green. Sometimes it is enough to simply disconnect from the network several times and then connect again – right-click the network name in the Hamachi window, select "leave network," then click again and select "join network." If this method does not work for someone, they will need to disable firewalls and routers entirely for the duration of the match.), launch the game, go to "multiplayer," and then to TCP/IP. After this, one of the participants creates their own local network with an arbitrary name and password, which they communicate to their partner (opponent), and the other, in turn, clicks the "join" button and enters the network name and corresponding password provided by the opponent, and voila. If there are any problems (it happens that the secondary player cannot select a castle, hero, or starting bonuses), try exiting and creating the network again. If any further technical problems arise, try creating your own network in Hamachi. To do this, open the program, click "create new network," and enter an arbitrary network name and password, which you also give to your opponent. If everything is fine, then similarly create a TCP/IP local network, etc.
Dear participants of the competition, if it is more convenient for you to connect to each other using any other method, we do not forbid it. We only recommend Hamachi as the easiest and most common way to connect.
MAY THE POWER be with you!:smile14:
Here are the maps for the tournament game. Download, view, and discuss. Choose one that will be the "control" map, meaning the one that players who cannot agree on a map choice will play. The deadline for choosing the control map is up to 5.06 inclusive.
The tournament table is already ready. Players are requested to study it before the start of the tournament and contact their opponent.
The game is played on the Vihrey version (3.0). Players may also agree to play on the Equilibris version (3.51). Here are the rules:
1) Those wishing to participate in the championship must submit an application in this thread within the deadlines set by the tournament organizers.
The application must contain the following information:
a) Username (the nick the user uses on the forum).
b) ICQ number, if it is not in the profile.
2) Castles are chosen:
a) by agreement between the players.
b) if they cannot agree, then only by the method of elimination (down to the last 3 castles).
3) Applications are accepted until 3.06.07. The tournament starts on 5.06.07.
4) Competitive matches are held on maximum difficulty on an M map from those posted here. An exception is made if the opponents mutually decide to lower the difficulty, and only in the first round of the competition.
5) We strongly urge participants to report the following information to the organizers: the end date of the match (in-game), starting castles and heroes, and the winner's name.*
Post reports in this thread.
It is advisable to make saves throughout the walkthrough of the game to avoid unnecessary disputes. Keep them for one month. Claims regarding the walkthrough of the game against an opponent should be made only in the presence of, or after messaging, one of the organizers. Example:
Player Nick (castle played) def Player Nick (castle played). date of victory. A brief description of the final moves is also recommended.
6) In the event of a game crash, the player must provide a confirming screenshot. If there is none, the player is penalized by skipping a turn.
Method of connecting to each other.
For the tournament, we have created one network for all participants, which they can join independently via the Hamachi program (you can Download it here http://files.hamachi.cc/HamachiSetup-1.0.1.5-ru.exe), regardless of whether the creator is online or not.
For those who have never used this program, I will try to explain briefly:
Naturally, first install it on your computer (select the basic version during installation). Then connect to the Internet, wait for Hamachi to fully load, click the "join network" option, and enter the network name and password in the window that appears. To prevent outsiders (who are not participating in this tournament) from joining the network, once all tournament participants are known, the network name and corresponding password for connection will be sent to each person via private message.
After a participant has successfully connected to this Hamachi network (important: if the star next to another network participant "glows" yellow, it is because firewalls or routers are blocking the connection between computers. To establish a connection between computers, the star next to the other participant must glow green. Sometimes it is enough to simply disconnect from the network several times and then connect again – right-click the network name in the Hamachi window, select "leave network," then click again and select "join network." If this method does not work for someone, they will need to disable firewalls and routers entirely for the duration of the match.), launch the game, go to "multiplayer," and then to TCP/IP. After this, one of the participants creates their own local network with an arbitrary name and password, which they communicate to their partner (opponent), and the other, in turn, clicks the "join" button and enters the network name and corresponding password provided by the opponent, and voila. If there are any problems (it happens that the secondary player cannot select a castle, hero, or starting bonuses), try exiting and creating the network again. If any further technical problems arise, try creating your own network in Hamachi. To do this, open the program, click "create new network," and enter an arbitrary network name and password, which you also give to your opponent. If everything is fine, then similarly create a TCP/IP local network, etc.
Dear participants of the competition, if it is more convenient for you to connect to each other using any other method, we do not forbid it. We only recommend Hamachi as the easiest and most common way to connect.
MAY THE POWER be with you!:smile14:
| Players who submitted applications and their ICQ number | |
|---|---|
| LeSHiJ Max | 427524206 |
| Short | 446440174 |
| Алекс_П | 496072932 |
| Lu4ik | 462206681 |
| Arandor | 430613388 |
| BASON | - |
| Windows Vienna | 412701126 |
| Alex_R | 466212416 |
Here are the maps for the tournament game. Download, view, and discuss. Choose one that will be the "control" map, meaning the one that players who cannot agree on a map choice will play. The deadline for choosing the control map is up to 5.06 inclusive.
The tournament table is already ready. Players are requested to study it before the start of the tournament and contact their opponent.
:D