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Posts from Lapistia

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#16
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Forgot to mention: despite the name, the events will take place in Erathia.
The ability to pick any origin bonus (because it's a mercenary group from all over Erathia) and any national skill (for the same reason).
Just keep in mind that if it's both at the same time, it will be analogous to Dzonghyan, and then a nerf of similar magnitude will be necessary.
Players who want to can come up with a group of mercenaries, whose leaders will form the Council of Yokeetan, and the origin bonus of their group (if Revan doesn't mind).
Sure, I don't see why not.
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#17
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Well, not in just one skill, if that's what you mean. In theory, you could also pull off a clever trick: by emphasizing the origin, you could allow players to choose any national skill and create their own "Yoheitan" skill. That would result in two national skills.
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#18
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Ah, right, I got everything mixed up. Oops. Never mind. I’ll think about it! Besides, catgirls are almost as cool as the Shunites, but I really like my previous champion.
А, вот почему.

🏹🎪+⛓️♿=💕
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#19
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Create a catgirl slave for the Shnuy, the bonus from your origin allows it, or something like that.
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#20
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I was considering that option, but I don't really want people constantly nagging me about things like not making borscht properly, and so on.
А, вот почему.

🏹🎪+⛓️♿=💕
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#21
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Oh, oh, could I create a unit, and then have another player control it as their slave? Or vice versa?
А, вот почему.

🏹🎪+⛓️♿=💕
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#22
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Not a bad plan to get Vis involved in the game!
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#23
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I was actually thinking about Sylvan, but I doubt he would agree to that.
А, вот почему.

🏹🎪+⛓️♿=💕
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#24
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Well, in theory, it is possible. In that case, the Shunian would also have to choose the same origin.
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#25
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Oh, and if you're interested in my offer, let me know right away. Otherwise, I still need to create the country description, find a picture, and think about the bonuses.
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#26
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Type: mercenaries from the land of mercenaries, why not?

Maybe I'll play with whatever comes out after the mini-game.

Whatever
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#27
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Well, I probably won't be playing in your country. I have the Shunites, the catgirls, and that Kalevritian nun, whom I haven't forgotten about. I'm just not sure whether to turn her into a zombie or leave her in her original form.
А, вот почему.

🏹🎪+⛓️♿=💕
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#28
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The type is mercenaries from the land of mercenaries, so why not?

Maybe I'll play with whatever comes out after the mini-game.
No, you don't quite understand. I'm suggesting that players don't play as a character from my country, but instead come up with one origin bonus/national skill, as well as a mercenary group that has influence in the country, along with its leader. The leader will be a non-player character who is part of the ruling council.
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#29
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Well, he wasn't suggesting playing, but rather just coming up with ideas.

Added after 40 seconds
That is, in the same way as I described the representatives of the authorities or the royal court in my posts.
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#30
^
This.