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[-] HoMM3 HD: In auto-battle, the player did not use magic even when the corresponding option was enabled. [-] (HotA, HD+) When quickly restarting (recreating) a random map online, the settings for computer-controlled players were reset.
[-] (HotA, HD+) Fixed a number of bugs that caused turn interruptions when playing with 3 or more players. [-] When playing with the HW rules plugin, the RMG settings for mirrored templates now allow you to normally select two players. [-] Minor fixes
4.202 RC1 -> 4.202 RC2 (07/01/2016) [ ] Changes for compatibility with the future version of HotA. [-] (HotA, HD+) HotA fixes. [-] Minor fixes and improvements.
4.201 RC10 -> 4.202 RC1 (06/30/2016) [ ] Changes for compatibility with the future version of HotA. [-] Minor fixes and improvements.
4.201 RC9 -> 4.201 RC10 (06/25/2016) [ ] Redesigned 32-bit True (stretchable) GDI graphics mode - Graphics output is now entirely through GDI; DirectDraw code has been removed. - Only system cursors are used. - Absolutely all cursors are drawn using OS tools (even for Windows XP). [-] Minor fixes.
4.201 RC8 -> 4.201 RC9 (06/12/2016) [-] Fixed bugs in the "hire all creatures" window.
4.201 RC7 -> 4.201 RC8 (06/11/2016) [ ] (HotA, HD+) When playing with HotA, the player can now receive resources from another player during the waiting phase. [-] (HotA, HD+) Minor HotA fixes.
4.201 RC6 -> 4.201 RC7 (06/06/2016) [-] Critical bug with system cursors when working with certain graphics modes. [+] Increased the maximum size of the message window. [+] New "hire all creatures" window.
[-] bug: in SoD, in the artifact merchants window, the image of the scroll from slot "miscellaneous 5" was duplicated in the first slot of the backpack.
[+] new "hire all creatures" window is available for WoG/ERA [-] WoG and ERA no longer crash when HotA maps are present in the maps folder (integrated no hota maps.bin patch)
4.202 RC2 -> 4.202 RC3 (07/03/2016)
[ ] increased stability of the 32-bit True (stretchable) GDI graphics mode [-] fixed a bug with incorrect display of the artifact cursor in the 32-bit True (stretchable) GDI graphics mode
4.204 RC2 -> 4.204 RC4 (11/14/2016)
[-] (HotA, HD+) Fixed a bug where it was impossible to complete the "defeat a monster" or "defeat a hero" quest on the day it was assigned.
[+] Added Spanish language support for HD_Launcher.exe.
[ ] Minor optimization.
4.204 RC1 -> 4.204 RC2 (11/13/2016)
[-] (HotA, HD+) When regenerating a map in an online game, the "HW Rules" option was reset when playing with the HW Rules plugin.
4.203 RC6 -> 4.204 RC1 (11/11/2016)
[!] (HotA, HD+) Attention! Online play in HotA with HD+ is only possible if all players are using version 4.203 RC7 or higher (the save format has not changed).
[-] (HotA, HD+) Fixed incorrect behavior of the AI when playing through Gameranger.
[-] (HotA, HD+) Several fixes and optimizations for the AI.
[-] (HotA, HD+) Fixed known bugs related to map regeneration in online games: sounds from the previous map continuing to play, sounds disappearing, and incorrect display of the timer.
[+] (SoD, HotA) A new way to quickly swap artifacts has been added to the hero and trade windows:
[SHIFT] + left-click (or just middle-click) on a hero's equipment slot opens a window to quickly replace the artifact with options from the backpack.
[-] (SoD, HotA) Fixed a bug: if, when [ALT]+clicking on an artifact in the backpack, that artifact could not be equipped on the hero, the artifact would disappear.
[+] (SoD, HotA) The mouse wheel in battle scrolls through the log.
[+] (SoD, HotA) Clicking on the log in the battle window or pressing the [H] key opens a large window with the battle log.
[+] (SoD, HotA) Improved the algorithm for automatically fixing map errors.
[-] (SoD, HotA) Fixed an offset border for the Dimension Door.
[+] (SoD, HotA) The [R] key in the adventure window shows/hides the border of the Dimension Door.
[-] (SoD, HotA) A crash could occur when exiting the game.
[+] The patcher_x86.dll library has been updated to version 4.2.4.
(c) Baratorch
[+] The "Hire All Creatures" window now displays how many creatures are available, just like in the standard "Hire" window. [+] (SoD, HotA) In the new scenario window, you can select a town and a hero by clicking on the icon (lists of all towns and heroes appear). [!] (SoD, HotA) The random map is now named "Date Player1 vs Player2" instead of "Player1 vs Player2 Date". [-] (HotA, HD+) bug fixed: the number of visits to the Seer's Hut was being reset. [-] (SoD, HotA) fixes in the HD and HD+ network functionality. [-] Fixed the inability to connect to a host in the game through GameRanger if an old DPWSOCKX.DLL library was present in the game folder.
[+] New Nearest filter for 32-bit True (stretchable) GDI graphics mode. [+] (SoD, HotA) The game now automatically saves with the name BATTLE before each battle. [-] (HotA, HD+) Critical bug fix: crash when passing the turn and corruption of the blue (synchronous players) autosave when playing with ships. [-] (HotA, HD+) Bug fix: premature interruption of the online game when playing with shipyards.
[-] Several critical HotA 1.4.2 bugs (memory leaks, instability). [-] Bug with the Oasis in HotA 1.4.2. [ ] Minor changes.
4.208 RC3 -> 4.208 RC4 (05/18/2017)
[-] Critical HotA bug: crash (immediate or delayed) when the Month of the Monster arrives. [-] Critical HotA bug: crash when visiting the Fort on the Hill (this is actually a SoD bug that became critical for HotA). [ ] Changes for compatibility with a future version of HotA.
4.208 RC2 -> 4.208 RC3 (05/17/2017)
[-] (WoG/ERA) Bug where it was impossible to start a battle.
4.208 RC1 -> 4.208 RC2 (05/16/2017)
[-] Errors when navigating folders in the new/load scenario window in a network game (It is strongly recommended that all players use HD versions no lower than 4.208 RC2). [+] patcher_x86.dll library updated to version 4.2.7 [ ] Changes for compatibility with a future version of HotA. [ ] Minor changes.
4.207 RC3 -> 4.208 RC1 (05/14/2017)
[!] (HotA, HD+) Attention! Network play in Hota with HD+ is only possible if all players use versions no lower than 4.208 RC1 (the save format has not changed). [-] Fixed: It was possible to jump one cell lower than in the original with the Dungeon. [-] Fixed: Errors in online play when the host performs certain actions, and the connected player selects a town and hero using the new window. [-] Fixed: Errors related to elements and new HD windows in the new scenario selection window. [-] Fixed: Errors when navigating folders in the new/load scenario window in a network game. [-] Fixed: When connecting between a player with HD+ and one without HD+ (or without HD), the first player saw a message about receiving a corrupted message. [-] Fixed: Bug in HotA: possible automatic transfer of an incomplete turn by the synchronous (blue) player when the main (red) player ends their turn. [-] Fixed: Bug in HotA: in battle, the tactical deployment mode could end spontaneously for the red player, and there could be violations of the turn order of stacks. [-] Bug fixes for compatibility with a future version of HotA. [ ] Minor changes.
Now we need to figure out how to rebuild it; Shift+click on the guild doesn't do anything. P.S. Ah, I see, the Guild Master must be built up to the maximum level; otherwise, it won't allow you to rebuild it.