and now a Tower, and who to believe??
Posts from Test. Which Castle from Heroes of Might and Magic III suits you best?
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So, your city is Necropolis.
Necropolises are ruled by the undead, who have seized once-living cities. Their allies are necromancers and Death Knights. Many of the Necropolis's warriors can weaken the power of the enemy unit. This gives them a quick advantage over an equal or even superior opponent.
I didn't doubt it for a second!
Е.Летов царство ему небесное...
Ибо во многой мудрости много печали,умножающий познание умножает скобь...
Царь Соломон
In the translation by Buki, the sequence of castles was as follows: Castle - Rampart - Tower - Inferno - Necropolis - Dungeon - Stronghold - Fortress - Conflux - Random, in this case, your castle is probably the last word in the chain;)
Oooooo!!! Thank you for the explanation:) It seems that's how it is!!:) Are there any other people or non-people with a random castle:smile39:?
Normal: Elves, Dungeon... and maybe Humans.
Can still play (but not really necessary): :) : Fortress.
Complete garbage: Swamp, Barbarian, and Inferno.
My favorites: Necropolis and Conflux (priorities in order).
Okay: Sylvan, Dungeon... and maybe Haven.
Can still play (but not really necessary): :) : Fortress
Complete garbage: Swamp, Barbarian, and Inferno.
This isn't exactly a poll... it's more of a test where the program will suggest "your" faction based on the results.
| So, your faction is Inferno. |
| Inferno emerges in those doomed regions of Erathia where demons from the underworld rise to the surface. The possessed and heretics have managed to forge an uneasy alliance with their inhabitants. Inferno's warriors excel in close combat. The only drawback of the infernal army is the lack of winged creatures, but as soon as the impressive devils and archdevils join the fray, the balance quickly shifts in their favor. |
| Take the test |
That's correct.
Necropolis is awesome!!! I completed a "Random map" with it, and in general, I try to play only with it!:smile03:
So, your town is Dungeon.
Overlords and Warlocks build Dungeons as military bases for endless battles for power and wealth. Like-minded individuals become their allies. Other creatures are enslaved. Dungeon armies have various archers and powerful warriors. They will quickly disrupt the enemy's plans.
| So, your city is the Colony. |
| Elementals and wanderers originate from the Colony. Besides them, the city is populated by all sorts of elementals, among which fairies flutter and swift-winged phoenixes soar. Colonies are unique in that all their creatures are strongest in medium-range combat. Commanders never cease to argue whether this is a weakness of the city or a tactical advantage. One thing is clear: only the most skillful hero can lead the Colony's troops into battle. (All elementals have neutral morale and immunity to poison). |
| Take the test |
| So, your town is the Fortress. |
| Fortresses are the domain of druids and rangers. Fortresses are inhabited by creatures that defend their home – the untouched forests and fields of Erathia. The Fortress army is strongest in defense, as gnomes and dendroids are quite slow. However, most of their warriors possess abilities that allow them to disrupt the enemy's plans, especially mages, and turn the tide of battle in their favor. |
| Take the test |
Hooray!!!!!!!!!!!
Первооткрывательница,советник по делам мира Клана "E pluribus unum":rolleyes:


